diff --git a/runelite-api/src/main/java/net/runelite/api/AnimationID.java b/runelite-api/src/main/java/net/runelite/api/AnimationID.java index 7c4d40e61c..d554b0fa8e 100644 --- a/runelite-api/src/main/java/net/runelite/api/AnimationID.java +++ b/runelite-api/src/main/java/net/runelite/api/AnimationID.java @@ -111,7 +111,17 @@ public final class AnimationID public static final int FISHING_DRAGON_HARPOON_OR = 88; public static final int FISHING_INFERNAL_HARPOON = 7402; public static final int FISHING_CRYSTAL_HARPOON = 8336; + public static final int CRYSTALLINE_RAT_DEATH = 8334; + public static final int CRYSTALLINE_BAT_DEATH = 4917; + public static final int CRYSTALLINE_WOLF_DEATH = 8335; + public static final int CRYSTALLINE_SPIDER_DEATH = 8338; + public static final int CRYSTALLINE_UNICORN_DEATH = 6377; + public static final int CRYSTALLINE_DRAGON_DEATH = 92; + public static final int CRYSTALLINE_BEAR_DEATH = 4929; + public static final int CRYSTALLINE_DARK_BEAST_DEATH = 2733; + public static final int CORRUPTED_SCORPION_DEATH = 6256; public static final int FISHING_TRAILBLAZER_HARPOON = 8784; // Same animation as Infernal harpoon (or) + public static final int FISHING_TRAILBLAZER_HARPOON_2 = 8785; public static final int FISHING_OILY_ROD = 622; public static final int FISHING_KARAMBWAN = 1193; public static final int FISHING_CRUSHING_INFERNAL_EELS = 7553; @@ -171,6 +181,7 @@ public final class AnimationID public static final int HERBLORE_POTIONMAKING = 363; //used for both herb and secondary public static final int MAGIC_CHARGING_ORBS = 726; public static final int MAGIC_MAKE_TABLET = 4068; + public static final int TABLET_TELEPORT = 4069; public static final int MAGIC_ENCHANTING_JEWELRY = 931; public static final int MAGIC_ENCHANTING_AMULET_1 = 719; // sapphire, opal, diamond public static final int MAGIC_ENCHANTING_AMULET_2 = 720; // emerald, jade, dragonstone @@ -208,18 +219,77 @@ public final class AnimationID public static final int SAND_COLLECTION = 895; public static final int PISCARILIUS_CRANE_REPAIR = 7199; public static final int HOME_MAKE_TABLET = 4067; + public static final int THIEVING_STALL = 832; + public static final int PICKPOCKET_SUCCESS = 881; + public static final int PULL_LEVER = 2140; + public static final int STANDARD_PURPLE_TELEPORT = 714; + public static final int ECTOPHIAL_TELEPORT = 878; + public static final int FAIRY_RING_TELEPORT = 3265; + public static final int SCROLL_TELEPORT = 3864; + public static final int XERICS_TALISMAN_TELEPORT = 3865; + public static final int WILDERNESS_OBELISK_TELEPORT = 3945; + public static final int SEED_POD_TELEPORT = 4544; + + //block animations for players and perhaps npcs as well? + public static final int BLOCK_DEFENDER = 4177; + public static final int BLOCK_NO_SHIELD = 420; + public static final int BLOCK_SHIELD = 1156; + public static final int BLOCK_SWORD = 388; + public static final int BLOCK_UNARMED = 424; // Same Animation as failed pickpocked public static final int DRAGONFIRE_SHIELD_SPECIAL = 6696; - // Ectofuntus animations - public static final int ECTOFUNTUS_FILL_SLIME_BUCKET = 4471; - public static final int ECTOFUNTUS_GRIND_BONES = 1648; - public static final int ECTOFUNTUS_INSERT_BONES = 1649; - public static final int ECTOFUNTUS_EMPTY_BIN = 1650; + //Player Emotes + public static final int YES = 855; + public static final int NO = 856; + public static final int BOW = 858; + public static final int ANGRY = 859; + public static final int THINK = 857; + public static final int WAVE = 863; + public static final int SHRUG = 2113; + public static final int CHEER = 862; + public static final int BECKON = 864; + public static final int LAUGH = 861; + public static final int JUMP_FOR_JOY = 2109; + public static final int YAWN = 2111; + public static final int DANCE = 866; + public static final int JIG = 2106; + public static final int SPIN = 2107; + public static final int HEAD_BANG = 2108; + public static final int CRY = 860; + public static final int BLOW_KISS = 1374; + public static final int PANIC = 2105; + public static final int RASPBERRY = 2110; + public static final int CLAP = 865; + public static final int SALUTE = 2112; + public static final int GOBLIN_BOW = 2127; + public static final int GOBLIN_SALUTE = 2128; - // NPC animations - public static final int TZTOK_JAD_MAGIC_ATTACK = 2656; - public static final int TZTOK_JAD_RANGE_ATTACK = 2652; - public static final int HELLHOUND_DEFENCE = 6566; + // Combat counter + public static final int BARRAGE_ANIMATION = 1979; + public static final int BLITZ_ANIMATION = 1978; + public static final int CHIN_ANIMATION = 7618; + + //Supplies Tracker + public static final int ONEHAND_SLASH_SWORD_ANIMATION = 390; + public static final int ONEHAND_STAB_SWORD_ANIMATION = 386; + public static final int SCYTHE_OF_VITUR_ANIMATION = 8056; + public static final int LOW_LEVEL_STANDARD_SPELLS = 711; + public static final int WAVE_SPELL_ANIMATION = 727; + public static final int SURGE_SPELL_ANIMATION = 7855; + public static final int HIGH_ALCH_ANIMATION = 713; + public static final int LUNAR_HUMIDIFY = 6294; + public static final int PRAY_AT_ALTAR = 645; + public static final int ENSOULED_HEADS_ANIMATION = 7198; + + // Weapon attack animations + public static final int ONEHAND_SLASH_AXE_ANIMATION = 395; + public static final int ONEHAND_CRUSH_PICKAXE_ANIMATION = 400; + public static final int ONEHAND_CRUSH_AXE_ANIMATION = 401; + public static final int UNARMED_PUNCH_ANIMATION = 422; + public static final int UNARMED_KICK_ANIMATION = 423; + public static final int BOW_ATTACK_ANIMATION = 426; + public static final int ONEHAND_STAB_HALBERD_ANIMATION = 428; + public static final int ONEHAND_SLASH_HALBERD_ANIMATION = 440; // Farming public static final int FARMING_HARVEST_FRUIT_TREE = 2280; @@ -255,7 +325,211 @@ public final class AnimationID public static final int ROCKSLUG_DEATH = 1568; public static final int ZYGOMITE_DEATH = 3327; public static final int IMP_DEATH = 172; + public static final int NIGHTMARE_DEATH = 8612; // POH Animations public static final int INCENSE_BURNER = 3687; -} + public static final int LOW_LEVEL_MAGIC_ATTACK = 1162; + public static final int HIGH_LEVEL_MAGIC_ATTACK = 1167; + public static final int BLOWPIPE_ATTACK = 5061; + + // Ectofuntus animations + public static final int ECTOFUNTUS_FILL_SLIME_BUCKET = 4471; + public static final int ECTOFUNTUS_GRIND_BONES = 1648; + public static final int ECTOFUNTUS_INSERT_BONES = 1649; + public static final int ECTOFUNTUS_EMPTY_BIN = 1650; + + // NPC animations + public static final int HELLHOUND_DEFENCE = 6566; + public static final int BLACKJACK_KO = 838; + + // Fight Caves + public static final int TZTOK_JAD_RANGE_ATTACK = 2652; + public static final int TZTOK_JAD_MELEE_ATTACK = 2655; + public static final int TZTOK_JAD_MAGIC_ATTACK = 2656; + public static final int TOK_XIL_RANGE_ATTACK = 2633; + public static final int TOK_XIL_MELEE_ATTACK = 2628; + public static final int KET_ZEK_MELEE_ATTACK = 2644; + public static final int KET_ZEK_MAGE_ATTACK = 2647; + public static final int MEJ_KOT_MELEE_ATTACK = 2637; + public static final int MEJ_KOT_HEAL_ATTACK = 2639; + + // Vorkath + public static final int VORKATH_WAKE_UP = 7950; + public static final int VORKATH_DEATH = 7949; + public static final int VORKATH_SLASH_ATTACK = 7951; + public static final int VORKATH_ATTACK = 7952; + public static final int VORKATH_FIRE_BOMB_OR_SPAWN_ATTACK = 7960; + public static final int VORKATH_ACID_ATTACK = 7957; + + // Tekton + public static final int TEKTON_ANVIL = 7475; + public static final int TEKTON_AUTO1 = 7482; + public static final int TEKTON_AUTO2 = 7483; + public static final int TEKTON_AUTO3 = 7484; + public static final int TEKTON_FAST_AUTO1 = 7478; + public static final int TEKTON_FAST_AUTO2 = 7488; + public static final int TEKTON_ENRAGE_AUTO1 = 7492; + public static final int TEKTON_ENRAGE_AUTO2 = 7493; + public static final int TEKTON_ENRAGE_AUTO3 = 7494; + + // Hydra + public static final int HYDRA_WALKING = 8232; + public static final int HYDRA_IDLE = 8233; + public static final int HYDRA_POISON_1 = 8234; + public static final int HYDRA_RANGED_1 = 8235; + public static final int HYDRA_MAGIC_1 = 8236; + public static final int HYDRA_1_1 = 8237; + public static final int HYDRA_1_2 = 8238; + public static final int HYDRA_LIGHTNING = 8241; + public static final int HYDRA_RANGED_2 = 8242; + public static final int HYDRA_MAGIC_2 = 8243; + public static final int HYDRA_2_1 = 8244; + public static final int HYDRA_2_2 = 8245; + public static final int HYDRA_FIRE = 8248; + public static final int HYDRA_RANGED_3 = 8249; + public static final int HYDRA_MAGIC_3 = 8250; + public static final int HYDRA_3_1 = 8251; + public static final int HYDRA_3_2 = 8252; + public static final int HYDRA_MAGIC_4 = 8254; + public static final int HYDRA_POISON_4 = 8254; + public static final int HYDRA_RANGED_4 = 8255; + public static final int HYDRA_RANGED_OR_POISON_ATTACK = 8256; + public static final int HYDRA_4_1 = 8257; + public static final int HYDRA_4_2 = 8258; + + // Inferno animations + public static final int JAL_NIB = 7574; + public static final int JAL_MEJRAH = 7578; + public static final int JAL_MEJRAH_STAND = 7577; + public static final int JAL_AK_RANGE_ATTACK = 7581; + public static final int JAL_AK_MELEE_ATTACK = 7582; + public static final int JAL_AK_MAGIC_ATTACK = 7583; + public static final int JAL_IMKOT = 7597; + public static final int JAL_XIL_MELEE_ATTACK = 7604; + public static final int JAL_XIL_RANGE_ATTACK = 7605; + public static final int JAL_ZEK_MAGE_ATTACK = 7610; + public static final int JAL_ZEK_MELEE_ATTACK = 7612; + public static final int JALTOK_JAD_MELEE_ATTACK = 7590; + public static final int JALTOK_JAD_MAGE_ATTACK = 7592; + public static final int JALTOK_JAD_RANGE_ATTACK = 7593; + public static final int TZKAL_ZUK = 7566; + public static final int JAL_MEJJAK = 2858; + + // General Graardor + public static final int MINION_AUTO1 = 6154; + public static final int MINION_AUTO2 = 6156; + public static final int MINION_AUTO3 = 7071; + public static final int MINION_AUTO4 = 7073; + public static final int GENERAL_AUTO1 = 7018; + public static final int GENERAL_AUTO2 = 7020; + public static final int GENERAL_AUTO3 = 7021; + + // Kr'il Tsutsaroth + public static final int ZAMMY_GENERIC_AUTO = 64; + public static final int KRIL_AUTO = 6948; + public static final int KRIL_SPEC = 6950; + public static final int ZAKL_AUTO = 7077; + public static final int BALFRUG_AUTO = 4630; + + // Commander Zilyana + public static final int ZILYANA_MELEE_AUTO = 6964; + public static final int ZILYANA_AUTO = 6967; + public static final int ZILYANA_SPEC = 6970; + public static final int STARLIGHT_AUTO = 6376; + public static final int BREE_AUTO = 7026; + public static final int GROWLER_AUTO = 7037; + + // Kree'arra + public static final int KREE_RANGED = 6978; + public static final int SKREE_AUTO = 6955; + public static final int GEERIN_AUTO = 6956; + public static final int GEERIN_FLINCH = 6958; + public static final int KILISA_AUTO = 6957; + + // Vetion + public static final int VETION_EARTHQUAKE = 5507; + + // Zulrah + public static final int ZULRAH_DEATH = 5804; + public static final int ZULRAH_PHASE = 5072; + + //Dagannoth Kings + public static final int DAG_REX = 2853; + public static final int DAG_PRIME = 2854; + public static final int DAG_SUPREME = 2855; + + // Lizardman shaman + public static final int LIZARDMAN_SHAMAN_SPAWN = 7157; + public static final int LIZARDMAN_SHAMAN_SPAWN_EXPLOSION = 7159; + + // Cerberus + public static final int CERBERUS_MAGIC_ATTACK = 4489; + public static final int CERBERUS_RANGED_ATTACK = 4490; + public static final int CERBERUS_MELEE_ATTACK = 4491; + public static final int CERBERUS_LAVA_ATTACK = 4493; + public static final int CERBERUS_SUMMON_GHOSTS = 4494; + + // Gauntlet Hunleff + public static final int HUNLEFF_TRAMPLE = 8420; + public static final int HUNLEFF_ATTACK = 8419; + public static final int HUNLEFF_TORNADO = 8418; + public static final int HUNLLEF_SWITCH_TO_MAGIC = 8754; + public static final int HUNLLEF_SWITCH_TO_RANGED = 8755; + + //Zalcano + public static final int ZALCANO_KNOCKED_DOWN = 8437; + public static final int ZALCANO_WAKEUP = 8439; + public static final int ZALCANO_ROCK_GLOWING = 8448; + + // Theatre of Blood - Sugadinti Maiden + public static final int SUGADINTI_MAIDEN_BLOOD_SPLAT_ATTACK = 8091; + public static final int SUGADINTI_MAIDEN_MAGIC_ATTACK = 8092; + public static final int SUGADINTI_MAIDEN_DEATH = 8094; + + // Theatre of Blood - Pestilent Bloat + public static final int BLOAT_SLEEP = 8082; + + // Theatre of Blood - Sotetseg + public static final int SOTETSEG_MELEE_ATTACK = 8138; + public static final int SOTETSEG_REGULAR_PROJECTILE_ATTACK = 8139; + + // Theatre of Blood - Verzik Vitur + public static final int VERZIK_PHASE_1_MAGIC_ATTACK = 8109; + public static final int VERZIK_PHASE_1_MAGIC_ATTACK_CHANNEL = 8110; + public static final int VERZIK_CHANGE_TO_PHASE_2 = 8111; + public static final int VERZIK_PHASE_2_MAGIC_ATTACK = 8114; + public static final int VERZIK_PHASE_2_BELLY_FLOP_ATTACK_1 = 8116; + public static final int VERZIK_PHASE_2_HEALING_CHANNEL = 8117; + public static final int VERZIK_PHASE_2_BELLY_FLOP_ATTACK_2 = 8118; + public static final int VERZIK_CHANGE_TO_PHASE_3 = 8119; + public static final int VERZIK_PHASE_3_MELEE_ATTACK = 8123; + public static final int VERZIK_PHASE_3_MAGIC_ATTACK = 8124; + public static final int VERZIK_PHASE_3_RANGED_ATTACK = 8125; + public static final int VERZIK_PHASE_3_GREEN_POOL_ATTACK = 8126; + public static final int VERZIK_PHASE_3_WEB_ATTACK = 8127; + public static final int VERZIK_DEATH_1 = 8128; + public static final int VERZIK_DEATH_2 = 8129; + + // The Nightmare of Ashihama + public static final int NIGHTMARE_SPAWN_SLEEPWALKERS = 8572; + public static final int NIGHTMARE_FLOATY = 8592; + public static final int NIGHTMARE_WALKING = 8592; + public static final int NIGHTMARE_IDLE = 8593; + public static final int NIGHTMARE_MELEE_ATTACK = 8594; + public static final int NIGHTMARE_MAGIC_ATTACK = 8595; + public static final int NIGHTMARE_RANGED_ATTACK = 8596; + public static final int NIGHTMARE_SURGE_ATTACK = 8597; + public static final int NIGHTMARE_GHOST_AOE_ATTACK = 8598; + public static final int NIGHTMARE_CURSE_PRAYERS_ATTACK = 8599; + public static final int NIGHTMARE_SPAWN_INFECTIOUS_SPORES = 8600; + public static final int NIGHTMARE_SPAWN_ROOM_SECTION_FLOWERS = 8601; + public static final int NIGHTMARE_CHANNEL_DEVASTATING_ATTACK = 8604; + public static final int NIGHTMARE_SWITCH_TO_DEVIL_PHASE = 8605; + public static final int NIGHTMARE_PARASITE_ATTACK = 8606; + public static final int NIGHTMARE_JUMP_DOWN = 8607; + public static final int NIGHTMARE_SINK_DOWN = 8608; + public static final int NIGHTMARE_JUMP_UP = 8609; + public static final int NIGHTMARE_JUMP_UP_2 = 8610; + public static final int NIGHTMARE_WAKE_UP = 8611; +} \ No newline at end of file diff --git a/runelite-api/src/main/java/net/runelite/api/widgets/WidgetID.java b/runelite-api/src/main/java/net/runelite/api/widgets/WidgetID.java index fed35c6c11..53cda594b2 100644 --- a/runelite-api/src/main/java/net/runelite/api/widgets/WidgetID.java +++ b/runelite-api/src/main/java/net/runelite/api/widgets/WidgetID.java @@ -83,6 +83,7 @@ public class WidgetID public static final int BA_DEFENDER_GROUP_ID = 487; public static final int BA_HEALER_GROUP_ID = 488; public static final int BA_REWARD_GROUP_ID = 497; + public static final int BA_HORN_OF_GLORY = 484; public static final int LEVEL_UP_GROUP_ID = 233; public static final int DIALOG_SPRITE_GROUP_ID = 193; public static final int QUEST_COMPLETED_GROUP_ID = 153; @@ -91,6 +92,7 @@ public class WidgetID public static final int RAIDS_GROUP_ID = 513; public static final int TOB_PARTY_GROUP_ID = 28; public static final int MOTHERLODE_MINE_GROUP_ID = 382; + public static final int MOTHERLODE_MINE_FULL_INVENTORY_GROUP_ID = 229; public static final int EXPERIENCE_DROP_GROUP_ID = 122; public static final int PUZZLE_BOX_GROUP_ID = 306; public static final int LIGHT_BOX_GROUP_ID = 322; @@ -178,6 +180,8 @@ public class WidgetID public static final int DIALOG_NOTIFICATION_GROUP_ID = 229; public static final int DIALOG_SPRITE2_ID = 11; public static final int MULTISKILL_MENU_GROUP_ID = 270; + public static final int PERFORMERS_FOR_THE_THEATRE_GROUPS_GROUP_ID = 364; + public static final int PERFORMERS_FOR_THE_THEATRE_PLAYERS_GROUP_ID = 50; static class WorldMap { @@ -1404,4 +1408,4 @@ public class WidgetID { static final int CONTAINER = 4; } -} +} \ No newline at end of file diff --git a/runelite-api/src/main/java/net/runelite/api/widgets/WidgetInfo.java b/runelite-api/src/main/java/net/runelite/api/widgets/WidgetInfo.java index 34ef03e1bb..0cc543049e 100644 --- a/runelite-api/src/main/java/net/runelite/api/widgets/WidgetInfo.java +++ b/runelite-api/src/main/java/net/runelite/api/widgets/WidgetInfo.java @@ -494,6 +494,9 @@ public enum WidgetInfo PVP_SKULL_CONTAINER(WidgetID.PVP_GROUP_ID, WidgetID.Pvp.SKULL_CONTAINER), PVP_WORLD_SAFE_ZONE(WidgetID.PVP_GROUP_ID, WidgetID.Pvp.SAFE_ZONE), + PVP_FOG_OVERLAY(WidgetID.PVP_GROUP_ID, WidgetID.Pvp.FOG_OVERLAY), + PVP_CONTAINER(WidgetID.PVP_GROUP_ID, WidgetID.Pvp.PVP_WIDGET_CONTAINER), + PVP_WILDERNESS_LEVEL(WidgetID.PVP_GROUP_ID, WidgetID.Pvp.WILDERNESS_LEVEL), PVP_BOUNTY_HUNTER_INFO(WidgetID.PVP_GROUP_ID, WidgetID.Pvp.BOUNTY_HUNTER_INFO), PVP_KILLDEATH_COUNTER(WidgetID.PVP_GROUP_ID, WidgetID.Pvp.KILLDEATH_RATIO), @@ -1022,4 +1025,4 @@ public enum WidgetInfo return groupId << 16 | childId; } -} +} \ No newline at end of file