Rewrite scripts with new opcodes

This commit is contained in:
RuneLite Cache-Code Autoupdater
2019-03-08 05:28:02 -07:00
committed by Max Weber
parent 75fbb07b41
commit fc48e2a936
23 changed files with 2391 additions and 2391 deletions

View File

@@ -5,47 +5,47 @@
.string_var_count 1
sload 0 ; load input
iload 0 ; load chat type
load_string "chatboxInput" ; event name
runelite_callback ; invoke callback
pop_int ; pop chat type
string_length ; get string length of chat message
load_int 0 ; load 0
sconst "chatboxInput" ; event name
runelite_callback ; invoke callback
pop_int ; pop chat type
string_length ; get string length of chat message
iconst 0 ; load 0
if_icmpne LABEL100 ; if length is not 0, continue
return
return
LABEL100:
get_varbit 4394
load_int 1
iconst 1
if_icmpeq LABEL4
jump LABEL24
LABEL4:
iload 0
load_int 1
iconst 1
if_icmpeq LABEL8
jump LABEL16
LABEL8:
get_localplayer_name
load_string ": "
load_string "<col=2020ef>"
chat_playername
sconst ": "
sconst "<col=2020ef>"
sload 0
load_string "</col>"
string_append 5
send_game_message
sconst "</col>"
join_string 5
mes
jump LABEL23
LABEL16:
get_localplayer_name
load_string ": "
load_string "<col=0000ff>"
chat_playername
sconst ": "
sconst "<col=0000ff>"
sload 0
load_string "</col>"
string_append 5
send_game_message
sconst "</col>"
join_string 5
mes
LABEL23:
jump LABEL27
LABEL24:
sload 0
iload 0
chatbox_input
chat_sendpublic
LABEL27:
get_gamecycle
put_varc 61
return
clientclock
set_varc_int 61
return