object indicators: don't clear markers on connection lost
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@@ -208,7 +208,7 @@ public class ObjectIndicatorsPlugin extends Plugin
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}
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}
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}
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}
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if (gameStateChanged.getGameState() != GameState.LOGGED_IN)
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if (gameStateChanged.getGameState() != GameState.LOGGED_IN && gameStateChanged.getGameState() != GameState.CONNECTION_LOST)
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{
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{
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objects.clear();
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objects.clear();
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}
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}
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