npc highlight: skip noninteractible npcs on minimap
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@@ -31,6 +31,7 @@ import java.awt.Graphics2D;
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import javax.inject.Inject;
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import javax.inject.Inject;
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import net.runelite.api.Client;
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import net.runelite.api.Client;
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import net.runelite.api.NPC;
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import net.runelite.api.NPC;
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import net.runelite.api.NPCComposition;
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import net.runelite.api.Point;
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import net.runelite.api.Point;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.Overlay;
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import net.runelite.client.ui.overlay.OverlayLayer;
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import net.runelite.client.ui.overlay.OverlayLayer;
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@@ -66,6 +67,12 @@ public class NpcMinimapOverlay extends Overlay
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private void renderNpcOverlay(Graphics2D graphics, NPC actor, String name, Color color)
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private void renderNpcOverlay(Graphics2D graphics, NPC actor, String name, Color color)
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{
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{
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NPCComposition npcComposition = actor.getTransformedComposition();
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if (npcComposition == null || !npcComposition.isInteractible())
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{
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return;
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}
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Point minimapLocation = actor.getMinimapLocation();
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Point minimapLocation = actor.getMinimapLocation();
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if (minimapLocation != null)
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if (minimapLocation != null)
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{
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{
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