Fix api for upstream merge
This commit is contained in:
@@ -208,7 +208,7 @@ public class class16 {
|
||||
var10 = var7 + 1;
|
||||
if(Canvas.localPlayer.pathX[0] >= var3 - var10 && Canvas.localPlayer.pathX[0] <= var10 + var3 && Canvas.localPlayer.pathY[0] >= var38 - var10 && Canvas.localPlayer.pathY[0] <= var10 + var38 && Client.__client_qc != 0 && var8 > 0 && Client.soundEffectCount < 50) {
|
||||
Client.soundEffectIds[Client.soundEffectCount] = var9;
|
||||
Client.unknownSoundValues1[Client.soundEffectCount] = var8;
|
||||
Client.queuedSoundEffectLoops[Client.soundEffectCount] = var8;
|
||||
Client.queuedSoundEffectDelays[Client.soundEffectCount] = var5;
|
||||
Client.soundEffects[Client.soundEffectCount] = null;
|
||||
Client.soundLocations[Client.soundEffectCount] = var7 + (var38 << 8) + (var3 << 16);
|
||||
|
||||
Reference in New Issue
Block a user