Fix api for upstream merge

This commit is contained in:
Lucas
2019-06-26 22:05:00 +02:00
parent c6855aa648
commit f8ad72c4cd
31 changed files with 135 additions and 156 deletions

View File

@@ -208,7 +208,7 @@ public class class16 {
var10 = var7 + 1;
if(Canvas.localPlayer.pathX[0] >= var3 - var10 && Canvas.localPlayer.pathX[0] <= var10 + var3 && Canvas.localPlayer.pathY[0] >= var38 - var10 && Canvas.localPlayer.pathY[0] <= var10 + var38 && Client.__client_qc != 0 && var8 > 0 && Client.soundEffectCount < 50) {
Client.soundEffectIds[Client.soundEffectCount] = var9;
Client.unknownSoundValues1[Client.soundEffectCount] = var8;
Client.queuedSoundEffectLoops[Client.soundEffectCount] = var8;
Client.queuedSoundEffectDelays[Client.soundEffectCount] = var5;
Client.soundEffects[Client.soundEffectCount] = null;
Client.soundLocations[Client.soundEffectCount] = var7 + (var38 << 8) + (var3 << 16);