hunter plugin: Fix null pointer when going across a loading zone
This commit is contained in:
@@ -110,7 +110,8 @@ public class TrapOverlay extends Overlay
|
||||
Widget viewport = client.getViewportWidget();
|
||||
for (HunterTrap trap : plugin.getTraps())
|
||||
{
|
||||
if (viewport != null && viewport.contains(trap.getGameObject().getCanvasLocation()))
|
||||
net.runelite.api.Point trapLoc = trap.getGameObject().getCanvasLocation();
|
||||
if (viewport != null && trapLoc != null && viewport.contains(trapLoc))
|
||||
{
|
||||
switch (trap.getState())
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user