rs-client: refactor sprite loading methods

This commit is contained in:
ThatGamerBlue
2019-07-19 07:25:27 +01:00
parent 36d1fd4148
commit f4181265c0
13 changed files with 25 additions and 24 deletions

View File

@@ -69,9 +69,9 @@ public class class65 extends RouteStrategy {
signature = "(Lhp;III)Lly;",
garbageValue = "300652258"
)
@Export("SpriteBuffer_tryCreateSprite")
public static Sprite SpriteBuffer_tryCreateSprite(AbstractArchive var0, int var1, int var2) {
if (!Friend.SpriteBuffer_loadSprite(var0, var1, var2)) {
@Export("loadSprite")
public static Sprite loadSprite(AbstractArchive var0, int var1, int var2) {
if (!Friend.doesSpriteExist(var0, var1, var2)) {
return null;
} else {
Sprite var4 = new Sprite();