rs-client: refactor sprite loading methods
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@@ -12,7 +12,7 @@ public class class287 {
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int var4 = var0.getGroupId(var2);
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int var5 = var0.getFileId(var4, var3);
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Font var6;
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if (!Friend.SpriteBuffer_loadSprite(var0, var4, var5)) {
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if (!Friend.doesSpriteExist(var0, var4, var5)) {
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var6 = null;
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} else {
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var6 = WallDecoration.getWorldMapSprite(var1.takeFile(var4, var5));
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