rs-client: refactor sprite loading methods

This commit is contained in:
ThatGamerBlue
2019-07-19 07:25:27 +01:00
parent 36d1fd4148
commit f4181265c0
13 changed files with 25 additions and 24 deletions

View File

@@ -12,7 +12,7 @@ public class class287 {
int var4 = var0.getGroupId(var2);
int var5 = var0.getFileId(var4, var3);
Font var6;
if (!Friend.SpriteBuffer_loadSprite(var0, var4, var5)) {
if (!Friend.doesSpriteExist(var0, var4, var5)) {
var6 = null;
} else {
var6 = WallDecoration.getWorldMapSprite(var1.takeFile(var4, var5));