rs-client: refactor sprite loading methods

This commit is contained in:
ThatGamerBlue
2019-07-19 07:25:27 +01:00
parent 36d1fd4148
commit f4181265c0
13 changed files with 25 additions and 24 deletions

View File

@@ -61,8 +61,8 @@ public class Friend extends Buddy {
signature = "(Lhp;IIB)Z",
garbageValue = "-3"
)
@Export("SpriteBuffer_loadSprite")
public static boolean SpriteBuffer_loadSprite(AbstractArchive var0, int var1, int var2) {
@Export("doesSpriteExist")
public static boolean doesSpriteExist(AbstractArchive var0, int var1, int var2) {
byte[] var3 = var0.takeFile(var1, var2);
if (var3 == null) {
return false;