Remote projectile target and length tracking
Continuation of 4c293e612cd4b08fc7230a5e6722c8acc74e5a9e
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@@ -32,10 +32,6 @@ public interface Projectile extends Renderable
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Actor getInteracting();
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Point getTarget();
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int getTargetZ();
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int getX1();
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int getY1();
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@@ -48,12 +44,6 @@ public interface Projectile extends Renderable
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int getStartMovementCycle();
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int getSpawnCycle();
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int getCycleLength();
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Duration getLength();
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int getEndCycle();
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int getRemainingCycles();
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