From ed53771295432547344db33d7d0b350c543c811d Mon Sep 17 00:00:00 2001 From: Adam Date: Fri, 17 Apr 2020 10:35:52 -0400 Subject: [PATCH] gpu: fix one-off in model buffer selection The small compute shader will sort up to 512 faces --- .../main/java/net/runelite/client/plugins/gpu/GpuPlugin.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/gpu/GpuPlugin.java b/runelite-client/src/main/java/net/runelite/client/plugins/gpu/GpuPlugin.java index 83d717e60a..ae05a9682e 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/gpu/GpuPlugin.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/gpu/GpuPlugin.java @@ -1417,7 +1417,7 @@ public class GpuPlugin extends Plugin implements DrawCallbacks */ private GpuIntBuffer bufferForTriangles(int triangles) { - if (triangles < SMALL_TRIANGLE_COUNT) + if (triangles <= SMALL_TRIANGLE_COUNT) { ++smallModels; return modelBufferSmall;