refactored port names

This commit is contained in:
Jonatino
2021-03-21 13:57:33 -04:00
parent d8b5e78838
commit ecd6483fcc
5 changed files with 27 additions and 27 deletions

View File

@@ -1566,9 +1566,9 @@ public final class Client extends GameEngine implements Usernamed {
@Export("setUp")
protected final void setUp() {
Strings.method4329(new int[]{20, 260, 10000}, new int[]{1000, 100, 500}); // L: 791
MouseRecorder.port1 = gameBuild == 0 ? 43594 : worldId + 40000; // L: 792
class171.port2 = gameBuild == 0 ? 443 : worldId + 50000; // L: 793
DynamicObject.port3 = MouseRecorder.port1; // L: 794
MouseRecorder.worldPort = gameBuild == 0 ? 43594 : worldId + 40000; // L: 792
class171.js5Port = gameBuild == 0 ? 443 : worldId + 50000; // L: 793
DynamicObject.currentPort = MouseRecorder.worldPort; // L: 794
PlayerComposition.field2565 = class224.field2577; // L: 795
class105.field1339 = class224.field2573; // L: 796
HealthBar.field1143 = class224.field2575; // L: 797
@@ -2274,7 +2274,7 @@ public final class Client extends GameEngine implements Usernamed {
if (--field761 + 1 <= 0) { // L: 1249
try {
if (js5ConnectState == 0) { // L: 1251
TaskHandler.js5SocketTask = GameEngine.taskHandler.newSocketTask(MusicPatchNode.worldHost, DynamicObject.port3); // L: 1252
TaskHandler.js5SocketTask = GameEngine.taskHandler.newSocketTask(MusicPatchNode.worldHost, DynamicObject.currentPort); // L: 1252
++js5ConnectState; // L: 1253
}
@@ -2401,10 +2401,10 @@ public final class Client extends GameEngine implements Usernamed {
TaskHandler.js5SocketTask = null; // L: 1356
WorldMapArea.js5Socket = null; // L: 1357
js5ConnectState = 0; // L: 1358
if (DynamicObject.port3 == MouseRecorder.port1) { // L: 1359
DynamicObject.port3 = class171.port2;
if (DynamicObject.currentPort == MouseRecorder.worldPort) { // L: 1359
DynamicObject.currentPort = class171.js5Port;
} else {
DynamicObject.port3 = MouseRecorder.port1; // L: 1360
DynamicObject.currentPort = MouseRecorder.worldPort; // L: 1360
}
++js5Errors; // L: 1361
@@ -2462,7 +2462,7 @@ public final class Client extends GameEngine implements Usernamed {
if (loginState == 1) { // L: 1815
if (NetSocket.socketTask == null) { // L: 1816
NetSocket.socketTask = GameEngine.taskHandler.newSocketTask(MusicPatchNode.worldHost, DynamicObject.port3); // L: 1817
NetSocket.socketTask = GameEngine.taskHandler.newSocketTask(MusicPatchNode.worldHost, DynamicObject.currentPort); // L: 1817
}
if (NetSocket.socketTask.status == 2) { // L: 1819
@@ -2908,10 +2908,10 @@ public final class Client extends GameEngine implements Usernamed {
++field696; // L: 2395
if (field696 > 2000) { // L: 2396
if (field786 < 1) { // L: 2397
if (MouseRecorder.port1 == DynamicObject.port3) { // L: 2398
DynamicObject.port3 = class171.port2;
if (MouseRecorder.worldPort == DynamicObject.currentPort) { // L: 2398
DynamicObject.currentPort = class171.js5Port;
} else {
DynamicObject.port3 = MouseRecorder.port1; // L: 2399
DynamicObject.currentPort = MouseRecorder.worldPort; // L: 2399
}
++field786; // L: 2400
@@ -3070,10 +3070,10 @@ public final class Client extends GameEngine implements Usernamed {
}
} catch (IOException var22) { // L: 2408
if (field786 < 1) { // L: 2409
if (MouseRecorder.port1 == DynamicObject.port3) { // L: 2410
DynamicObject.port3 = class171.port2;
if (MouseRecorder.worldPort == DynamicObject.currentPort) { // L: 2410
DynamicObject.currentPort = class171.js5Port;
} else {
DynamicObject.port3 = MouseRecorder.port1; // L: 2411
DynamicObject.currentPort = MouseRecorder.worldPort; // L: 2411
}
++field786; // L: 2412