GPU: Document some parts of the XBR algorithm, and make it do alpha

This commit is contained in:
logarithm
2019-12-02 15:56:45 +02:00
parent 39d623b909
commit ebd4d12468
4 changed files with 53 additions and 45 deletions

View File

@@ -35,7 +35,7 @@ public enum UIScalingMode
LINEAR("Bilinear", 0),
MITCHELL("Bicubic (Mitchell)", 1),
CATMULL_ROM("Bicubic (Catmull-Rom)", 2),
XBR("XBR (use Integer Scaling)", 3);
XBR("XBR (best at 2x & above)", 3);
private final String name;
private final int mode;