runelite-api: add stopNow to cleanly shutdown the client
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@@ -140,6 +140,13 @@ public interface Client extends GameEngine
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*/
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*/
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void setGameState(GameState gameState);
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void setGameState(GameState gameState);
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/**
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* Causes the client to shutdown. It is faster than
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* {@link java.applet.Applet#stop()} because it doesn't wait for 4000ms.
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* This will call {@link System#exit} when it is done
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*/
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void stopNow();
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/**
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/**
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* Gets the current logged in username.
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* Gets the current logged in username.
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*
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*
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