util: move weaponType (#1558)

util: move weaponType
This commit is contained in:
ST0NEWALL
2019-09-09 04:09:31 -04:00
committed by GitHub
4 changed files with 17 additions and 5 deletions

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@@ -43,6 +43,7 @@ import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.OverlayPriority; import net.runelite.client.ui.overlay.OverlayPriority;
import net.runelite.client.ui.overlay.OverlayUtil; import net.runelite.client.ui.overlay.OverlayUtil;
import net.runelite.api.util.Text; import net.runelite.api.util.Text;
import net.runelite.client.util.WeaponType;
@Singleton @Singleton
class PrayAgainstPlayerOverlay extends Overlay class PrayAgainstPlayerOverlay extends Overlay

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@@ -41,6 +41,7 @@ import net.runelite.client.ui.overlay.OverlayLayer;
import net.runelite.client.ui.overlay.OverlayPosition; import net.runelite.client.ui.overlay.OverlayPosition;
import net.runelite.client.ui.overlay.OverlayPriority; import net.runelite.client.ui.overlay.OverlayPriority;
import net.runelite.client.ui.overlay.OverlayUtil; import net.runelite.client.ui.overlay.OverlayUtil;
import net.runelite.client.util.WeaponType;
@Singleton @Singleton
class PrayAgainstPlayerOverlayPrayerTab extends Overlay class PrayAgainstPlayerOverlayPrayerTab extends Overlay

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@@ -56,6 +56,7 @@ import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.plugins.PluginType; import net.runelite.client.plugins.PluginType;
import net.runelite.client.ui.overlay.OverlayManager; import net.runelite.client.ui.overlay.OverlayManager;
import net.runelite.client.util.ImageUtil; import net.runelite.client.util.ImageUtil;
import net.runelite.client.util.WeaponType;
@PluginDescriptor( @PluginDescriptor(
name = "Pray Against Player", name = "Pray Against Player",

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@@ -22,14 +22,14 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
package net.runelite.client.plugins.prayagainstplayer; package net.runelite.client.util;
import net.runelite.api.Client; import net.runelite.api.Client;
import net.runelite.api.ItemDefinition; import net.runelite.api.ItemDefinition;
import net.runelite.api.Player; import net.runelite.api.Player;
import net.runelite.api.kit.KitType; import net.runelite.api.kit.KitType;
enum WeaponType public enum WeaponType
{ {
WEAPON_MELEE, WEAPON_MELEE,
@@ -116,7 +116,12 @@ enum WeaponType
"flail", "flail",
"granite hammer", "granite hammer",
"rapier", "rapier",
"bulwark" "bulwark",
"ham joint",
"blade of saeldor",
"swift blade",
"wolfbane",
"keris"
}; };
private static final String[] rangedWeaponNames = { private static final String[] rangedWeaponNames = {
@@ -127,14 +132,18 @@ enum WeaponType
"dart", "dart",
"thrownaxe", "thrownaxe",
"chinchompa", "chinchompa",
"ballista" "ballista",
"javelin"
}; };
private static final String[] magicWeaponNames = { private static final String[] magicWeaponNames = {
"staff", "staff",
"trident", "trident",
"wand", "wand",
"dawnbringer" "dawnbringer",
"ivandis",
"void knight mace",
"sceptre"
}; };
} }