hideunder: add (#1452)

* hideunder: add

* hideunder: add license

* hideunder: disable by default
This commit is contained in:
Ganom
2019-08-25 22:50:34 -04:00
committed by GitHub
parent 862f1631f3
commit e769fe5447
2 changed files with 231 additions and 0 deletions

View File

@@ -0,0 +1,186 @@
/*
* Copyright (c) 2019, ganom <https://github.com/Ganom>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.hidehunder;
import java.util.HashSet;
import java.util.Set;
import javax.inject.Inject;
import lombok.extern.slf4j.Slf4j;
import net.runelite.api.Actor;
import net.runelite.api.Client;
import net.runelite.api.Player;
import net.runelite.api.coords.WorldPoint;
import net.runelite.api.events.AnimationChanged;
import net.runelite.api.events.GameTick;
import net.runelite.api.events.InteractingChanged;
import net.runelite.api.events.PlayerDespawned;
import net.runelite.api.events.PlayerSpawned;
import net.runelite.client.eventbus.EventBus;
import net.runelite.client.plugins.Plugin;
import net.runelite.client.plugins.PluginDescriptor;
import net.runelite.client.plugins.PluginType;
@PluginDescriptor(
name = "Hide Under",
description = "Hide local player when under targeted players",
tags = {"hide", "local", "player", "under"},
type = PluginType.PVP,
enabledByDefault = false
)
@Slf4j
public class HideUnder extends Plugin
{
@Inject
private Client client;
@Inject
private EventBus eventBus;
private Set<PlayerContainer> playerContainer = new HashSet<>();
@Override
protected void startUp()
{
addSubscriptions();
playerContainer.clear();
}
@Override
protected void shutDown()
{
eventBus.unregister(this);
}
private void addSubscriptions()
{
eventBus.subscribe(PlayerSpawned.class, this, this::onPlayerSpawned);
eventBus.subscribe(PlayerDespawned.class, this, this::onPlayerDespawned);
eventBus.subscribe(GameTick.class, this, this::onGameTick);
eventBus.subscribe(InteractingChanged.class, this, this::onInteractingChanged);
eventBus.subscribe(AnimationChanged.class, this, this::onAnimationChanged);
}
private void onInteractingChanged(InteractingChanged event)
{
if ((event.getSource() instanceof Player) && (event.getTarget() instanceof Player))
{
final Player source = (Player) event.getSource();
final Player target = (Player) event.getTarget();
if (source == client.getLocalPlayer())
{
for (PlayerContainer player : playerContainer)
{
if (player.getPlayer() == target)
{
player.setTimer(16);
player.setTarget(true);
}
}
}
else if (target == client.getLocalPlayer())
{
for (PlayerContainer player : playerContainer)
{
if (player.getPlayer() == source)
{
player.setTimer(16);
player.setTarget(true);
}
}
}
}
}
private void onAnimationChanged(AnimationChanged event)
{
final Actor actor = event.getActor();
if (actor.getInteracting() != client.getLocalPlayer() || !(actor instanceof Player))
{
return;
}
if (actor.getAnimation() != -1 && actor.getInteracting() != null && actor.getInteracting() == client.getLocalPlayer())
{
for (PlayerContainer player : playerContainer)
{
if (player.getPlayer() == actor)
{
player.setTimer(16);
player.setTarget(true);
}
}
}
}
private void onPlayerSpawned(PlayerSpawned event)
{
final Player player = event.getPlayer();
if (player == client.getLocalPlayer())
{
return;
}
playerContainer.add(new PlayerContainer(player));
}
private void onPlayerDespawned(PlayerDespawned event)
{
final Player player = event.getPlayer();
playerContainer.removeIf(playa -> playa.getPlayer() == player);
}
private void onGameTick(GameTick event)
{
if (playerContainer.isEmpty())
{
return;
}
assert client.getLocalPlayer() != null;
final WorldPoint lp = client.getLocalPlayer().getWorldLocation();
client.setLocalPlayerHidden(false);
for (PlayerContainer player : playerContainer)
{
if (player.getTimer() > 0)
{
player.setTimer(player.getTimer() - 1);
}
else
{
player.setTarget(false);
}
if (player.isTarget())
{
if (player.getPlayer().getWorldLocation().distanceTo(lp) == 0)
{
client.setLocalPlayerHidden(true);
}
}
}
}
}

View File

@@ -0,0 +1,45 @@
/*
* Copyright (c) 2019, ganom <https://github.com/Ganom>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.client.plugins.hidehunder;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.Setter;
import net.runelite.api.Player;
@Getter(AccessLevel.PACKAGE)
@Setter(AccessLevel.PACKAGE)
class PlayerContainer
{
private Player player;
private boolean target;
private int timer;
PlayerContainer(Player player)
{
this.player = player;
this.target = false;
this.timer = 0;
}
}