project: rev 199

This commit is contained in:
Owain van Brakel
2021-08-25 13:49:53 +02:00
parent c1fffa1562
commit e6be88fbeb
490 changed files with 47651 additions and 46243 deletions

View File

@@ -6,43 +6,43 @@ import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("go")
@Implements("Texture")
public class Texture extends Node {
@ObfuscatedName("a")
@ObfuscatedName("s")
@Export("Texture_animatedPixels")
static int[] Texture_animatedPixels;
@ObfuscatedName("l")
@ObfuscatedName("o")
@Export("averageRGB")
int averageRGB;
@ObfuscatedName("n")
boolean field2201;
@ObfuscatedName("w")
@ObfuscatedName("g")
boolean field2285;
@ObfuscatedName("z")
@Export("fileIds")
int[] fileIds;
@ObfuscatedName("f")
int[] field2207;
@ObfuscatedName("o")
int[] field2204;
@ObfuscatedName("x")
int[] field2199;
@ObfuscatedName("r")
@ObfuscatedName("a")
int[] field2287;
@ObfuscatedName("u")
int[] field2280;
@ObfuscatedName("e")
int[] field2286;
@ObfuscatedName("l")
@Export("animationDirection")
int animationDirection;
@ObfuscatedName("p")
@ObfuscatedName("y")
@Export("animationSpeed")
int animationSpeed;
@ObfuscatedName("h")
@ObfuscatedName("v")
@Export("pixels")
int[] pixels;
@ObfuscatedName("k")
@ObfuscatedName("f")
@Export("isLoaded")
boolean isLoaded;
@ObfuscatedSignature(
descriptor = "(Lnv;)V"
descriptor = "(Lot;)V"
)
Texture(Buffer var1) {
this.isLoaded = false;
this.averageRGB = var1.readUnsignedShort();
this.field2201 = var1.readUnsignedByte() == 1;
this.field2285 = var1.readUnsignedByte() == 1;
int var2 = var1.readUnsignedByte();
if (var2 >= 1 && var2 <= 4) {
this.fileIds = new int[var2];
@@ -53,25 +53,25 @@ public class Texture extends Node {
}
if (var2 > 1) {
this.field2207 = new int[var2 - 1];
this.field2287 = new int[var2 - 1];
for (var3 = 0; var3 < var2 - 1; ++var3) {
this.field2207[var3] = var1.readUnsignedByte();
this.field2287[var3] = var1.readUnsignedByte();
}
}
if (var2 > 1) {
this.field2204 = new int[var2 - 1];
this.field2280 = new int[var2 - 1];
for (var3 = 0; var3 < var2 - 1; ++var3) {
this.field2204[var3] = var1.readUnsignedByte();
this.field2280[var3] = var1.readUnsignedByte();
}
}
this.field2199 = new int[var2];
this.field2286 = new int[var2];
for (var3 = 0; var3 < var2; ++var3) {
this.field2199[var3] = var1.readInt();
this.field2286[var3] = var1.readInt();
}
this.animationDirection = var1.readUnsignedByte();
@@ -82,9 +82,9 @@ public class Texture extends Node {
}
}
@ObfuscatedName("s")
@ObfuscatedName("n")
@ObfuscatedSignature(
descriptor = "(DILjy;)Z"
descriptor = "(DILkk;)Z"
)
@Export("load")
boolean load(double var1, int var3, AbstractArchive var4) {
@@ -99,55 +99,71 @@ public class Texture extends Node {
this.pixels = new int[var5];
for (int var6 = 0; var6 < this.fileIds.length; ++var6) {
IndexedSprite var7 = ObjectComposition.method3046(var4, this.fileIds[var6]);
int var8 = this.fileIds[var6];
byte[] var10 = var4.takeFileFlat(var8);
boolean var9;
if (var10 == null) {
var9 = false;
} else {
class28.SpriteBuffer_decode(var10);
var9 = true;
}
IndexedSprite var7;
if (!var9) {
var7 = null;
} else {
var7 = WorldMapAreaData.method3896();
}
var7.normalize();
byte[] var8 = var7.pixels;
int[] var9 = var7.palette;
int var10 = this.field2199[var6];
if ((var10 & -16777216) == 16777216) {
var10 = var7.pixels;
int[] var11 = var7.palette;
int var12 = this.field2286[var6];
if ((var12 & -16777216) == 16777216) {
}
if ((var10 & -16777216) == 33554432) {
if ((var12 & -16777216) == 33554432) {
}
int var11;
int var12;
int var13;
int var14;
if ((var10 & -16777216) == 50331648) {
var11 = var10 & 16711935;
var12 = var10 >> 8 & 255;
int var15;
int var16;
if ((var12 & -16777216) == 50331648) {
var13 = var12 & 16711935;
var14 = var12 >> 8 & 255;
for (var13 = 0; var13 < var9.length; ++var13) {
var14 = var9[var13];
if (var14 >> 8 == (var14 & 65535)) {
var14 &= 255;
var9[var13] = var11 * var14 >> 8 & 16711935 | var12 * var14 & 65280;
for (var15 = 0; var15 < var11.length; ++var15) {
var16 = var11[var15];
if (var16 >> 8 == (var16 & 65535)) {
var16 &= 255;
var11[var15] = var13 * var16 >> 8 & 16711935 | var14 * var16 & 65280;
}
}
}
for (var11 = 0; var11 < var9.length; ++var11) {
var9[var11] = Rasterizer3D.Rasterizer3D_brighten(var9[var11], var1);
for (var13 = 0; var13 < var11.length; ++var13) {
var11[var13] = Rasterizer3D.Rasterizer3D_brighten(var11[var13], var1);
}
if (var6 == 0) {
var11 = 0;
var13 = 0;
} else {
var11 = this.field2207[var6 - 1];
var13 = this.field2287[var6 - 1];
}
if (var11 == 0) {
if (var13 == 0) {
if (var3 == var7.subWidth) {
for (var12 = 0; var12 < var5; ++var12) {
this.pixels[var12] = var9[var8[var12] & 255];
for (var14 = 0; var14 < var5; ++var14) {
this.pixels[var14] = var11[var10[var14] & 255];
}
} else if (var7.subWidth == 64 && var3 == 128) {
var12 = 0;
var14 = 0;
for (var13 = 0; var13 < var3; ++var13) {
for (var14 = 0; var14 < var3; ++var14) {
this.pixels[var12++] = var9[var8[(var13 >> 1 << 6) + (var14 >> 1)] & 255];
for (var15 = 0; var15 < var3; ++var15) {
for (var16 = 0; var16 < var3; ++var16) {
this.pixels[var14++] = var11[var10[(var15 >> 1 << 6) + (var16 >> 1)] & 255];
}
}
} else {
@@ -155,36 +171,36 @@ public class Texture extends Node {
throw new RuntimeException();
}
var12 = 0;
var14 = 0;
for (var13 = 0; var13 < var3; ++var13) {
for (var14 = 0; var14 < var3; ++var14) {
this.pixels[var12++] = var9[var8[(var14 << 1) + (var13 << 1 << 7)] & 255];
for (var15 = 0; var15 < var3; ++var15) {
for (var16 = 0; var16 < var3; ++var16) {
this.pixels[var14++] = var11[var10[(var16 << 1) + (var15 << 1 << 7)] & 255];
}
}
}
}
if (var11 == 1) {
if (var13 == 1) {
}
if (var11 == 2) {
if (var13 == 2) {
}
if (var11 == 3) {
if (var13 == 3) {
}
}
return true;
}
@ObfuscatedName("t")
@ObfuscatedName("c")
@Export("reset")
void reset() {
this.pixels = null;
}
@ObfuscatedName("v")
@ObfuscatedName("m")
@Export("animate")
void animate(int var1) {
if (this.pixels != null) {