HotColdClue: Add hot-cold solver class
This adds a general hot-cold puzzle solver class and implements it in HotColdClue.
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/*
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* Copyright (c) 2019, Jordan Atwood <nightfirecat@protonmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.cluescrolls.clues.hotcold;
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import com.google.common.collect.Sets;
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import java.awt.Rectangle;
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import java.util.Set;
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import java.util.stream.Collectors;
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import static junit.framework.TestCase.assertTrue;
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import net.runelite.api.coords.WorldPoint;
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import static net.runelite.client.plugins.cluescrolls.clues.hotcold.HotColdSolver.isFirstPointCloser;
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import static net.runelite.client.plugins.cluescrolls.clues.hotcold.HotColdSolver.isFirstPointCloserRect;
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import static org.junit.Assert.assertEquals;
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import static org.junit.Assert.assertFalse;
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import static org.junit.Assert.assertNotNull;
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import org.junit.Test;
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public class HotColdSolverTest
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{
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private static final String RESPONSE_TEXT_ICE_COLD_COLDER = "The device is ice cold, but colder than last time.";
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private static final String RESPONSE_TEXT_VERY_COLD_WARMER = "The device is very cold, and warmer than last time.";
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private static final String RESPONSE_TEXT_COLD = "The device is cold.";
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private static final String RESPONSE_TEXT_COLD_COLDER = "The device is cold, but colder than last time.";
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private static final String RESPONSE_TEXT_COLD_WARMER = "The device is cold, and warmer than last time.";
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private static final String RESPONSE_TEXT_COLD_SAME_TEMP = "The device is cold, and the same temperature as last time.";
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private static final String RESPONSE_TEXT_VERY_HOT = "The device is very hot.";
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private static final String RESPONSE_TEXT_VERY_HOT_COLDER = "The device is very hot, but colder than last time.";
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private static final String RESPONSE_TEXT_VERY_HOT_WARMER = "The device is very hot, and warmer than last time.";
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private static final String RESPONSE_TEXT_VERY_HOT_SAME_TEMP = "The device is very hot, and the same temperature as last time.";
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@Test
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public void testOneStepSolution()
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{
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final Set<HotColdLocation> foundLocation = Sets.immutableEnumSet(HotColdLocation.KARAMJA_KHARAZI_NE);
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testSolver(createHotColdSolver(), new WorldPoint(2852, 2992, 0), RESPONSE_TEXT_VERY_HOT, foundLocation);
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}
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@Test
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public void testIgnoreStartingTemperatureDifference()
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{
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final WorldPoint testedPoint = new WorldPoint(2852, 2992, 0);
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final Set<HotColdLocation> foundLocations = Sets.immutableEnumSet(HotColdLocation.KARAMJA_KHARAZI_NE);
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testSolver(createHotColdSolver(), testedPoint, RESPONSE_TEXT_VERY_HOT, foundLocations);
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testSolver(createHotColdSolver(), testedPoint, RESPONSE_TEXT_VERY_HOT_COLDER, foundLocations);
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testSolver(createHotColdSolver(), testedPoint, RESPONSE_TEXT_VERY_HOT_WARMER, foundLocations);
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testSolver(createHotColdSolver(), testedPoint, RESPONSE_TEXT_VERY_HOT_SAME_TEMP, foundLocations);
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}
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@Test
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public void testSameTempNoChanges()
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{
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final HotColdSolver solver = createHotColdSolver();
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final WorldPoint testedPoint = new WorldPoint(2851, 2955, 0);
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final Set<HotColdLocation> foundLocations = Sets.immutableEnumSet(
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HotColdLocation.KARAMJA_KHARAZI_NE,
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HotColdLocation.KARAMJA_KHARAZI_SW);
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testSolver(solver, testedPoint, RESPONSE_TEXT_VERY_HOT, foundLocations);
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testSolver(solver, testedPoint, RESPONSE_TEXT_VERY_HOT_SAME_TEMP, foundLocations);
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}
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@Test
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public void testNoChangesAfterSolutionFound()
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{
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final HotColdSolver solver = createHotColdSolver();
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final Set<HotColdLocation> intermediateFoundLocations = Sets.immutableEnumSet(
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HotColdLocation.KARAMJA_KHARAZI_NE,
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HotColdLocation.KARAMJA_KHARAZI_SW);
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final Set<HotColdLocation> finalLocation = Sets.immutableEnumSet(HotColdLocation.KARAMJA_KHARAZI_NE);
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testSolver(solver, new WorldPoint(2851, 2955, 0), RESPONSE_TEXT_VERY_HOT, intermediateFoundLocations);
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testSolver(solver, new WorldPoint(2852, 2955, 0), RESPONSE_TEXT_VERY_HOT_WARMER, finalLocation);
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testSolver(solver, new WorldPoint(2851, 2955, 0), RESPONSE_TEXT_VERY_HOT_COLDER, finalLocation);
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testSolver(solver, new WorldPoint(2465, 3495, 0), RESPONSE_TEXT_ICE_COLD_COLDER, finalLocation);
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testSolver(solver, new WorldPoint(3056, 3291, 0), RESPONSE_TEXT_VERY_COLD_WARMER, finalLocation);
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testSolver(solver, new WorldPoint(2571, 2956, 0), RESPONSE_TEXT_VERY_COLD_WARMER, finalLocation);
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}
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@Test
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public void testNarrowToFindSolutions()
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{
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final HotColdSolver solver = createHotColdSolver();
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final Set<HotColdLocation> firstLocationsSet = Sets.immutableEnumSet(
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HotColdLocation.FELDIP_HILLS_GNOME_GLITER,
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HotColdLocation.FELDIP_HILLS_RED_CHIN,
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HotColdLocation.KARAMJA_KHARAZI_NE,
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HotColdLocation.KARAMJA_CRASH_ISLAND);
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final Set<HotColdLocation> secondLocationsSet = firstLocationsSet.stream()
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.filter(location -> location != HotColdLocation.FELDIP_HILLS_RED_CHIN)
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.collect(Collectors.toSet());
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final Set<HotColdLocation> thirdLocationSet = secondLocationsSet.stream()
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.filter(location -> location != HotColdLocation.FELDIP_HILLS_GNOME_GLITER)
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.collect(Collectors.toSet());
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final Set<HotColdLocation> finalLocation = thirdLocationSet.stream()
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.filter(location -> location != HotColdLocation.KARAMJA_CRASH_ISLAND)
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.collect(Collectors.toSet());
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testSolver(solver, new WorldPoint(2711, 2803, 0), RESPONSE_TEXT_COLD, firstLocationsSet);
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testSolver(solver, new WorldPoint(2711, 2802, 0), RESPONSE_TEXT_COLD_SAME_TEMP, firstLocationsSet);
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testSolver(solver, new WorldPoint(2716, 2802, 0), RESPONSE_TEXT_COLD_WARMER, secondLocationsSet);
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testSolver(solver, new WorldPoint(2739, 2808, 0), RESPONSE_TEXT_COLD_WARMER, thirdLocationSet);
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testSolver(solver, new WorldPoint(2810, 2757, 0), RESPONSE_TEXT_COLD_COLDER, finalLocation);
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}
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@Test
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public void testSomewhatDistantLocations()
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{
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// Activate device on Ape Atoll when solution point is HotColdLocation.KARAMJA_KHARAZI_NE
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testSolver(createHotColdSolver(), new WorldPoint(2723, 2743, 0), RESPONSE_TEXT_COLD,
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Sets.immutableEnumSet(
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HotColdLocation.KARAMJA_KHARAZI_NE,
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HotColdLocation.KARAMJA_KHARAZI_SW,
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HotColdLocation.KARAMJA_CRASH_ISLAND,
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HotColdLocation.FELDIP_HILLS_SW,
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HotColdLocation.FELDIP_HILLS_RANTZ,
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HotColdLocation.FELDIP_HILLS_RED_CHIN,
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HotColdLocation.FELDIP_HILLS_SE));
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// Activate device near fairy ring DKP when solution point is HotColdLocation.KARAMJA_KHARAZI_NE
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testSolver(createHotColdSolver(), new WorldPoint(2900, 3111, 0), RESPONSE_TEXT_COLD,
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Sets.immutableEnumSet(
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HotColdLocation.KARAMJA_WEST_BRIMHAVEN,
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HotColdLocation.KARAMJA_KHARAZI_NE,
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HotColdLocation.ASGARNIA_COW,
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HotColdLocation.ASGARNIA_CRAFT_GUILD,
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HotColdLocation.KANDARIN_WITCHHAVEN,
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HotColdLocation.MISTHALIN_DRAYNOR_BANK));
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// Activate device on Mudskipper Point when solution point is HotColdLocation.KARAMJA_KHARAZI_NE
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testSolver(createHotColdSolver(), new WorldPoint(2985, 3106, 0), RESPONSE_TEXT_COLD,
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Sets.immutableEnumSet(
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HotColdLocation.KARAMJA_BRIMHAVEN_FRUIT_TREE,
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HotColdLocation.KARAMJA_KHARAZI_NE,
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HotColdLocation.ASGARNIA_COW,
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HotColdLocation.ASGARNIA_CRAFT_GUILD,
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HotColdLocation.MISTHALIN_LUMBRIDGE_2,
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HotColdLocation.DESERT_BEDABIN_CAMP));
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}
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@Test
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public void testIsFirstPointCloserRect()
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{
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assertFalse(isFirstPointCloserRect(new WorldPoint(0, 0, 0), new WorldPoint(0, 0, 0), new Rectangle(0, 0, 1, 1)));
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assertFalse(isFirstPointCloserRect(new WorldPoint(1, 0, 0), new WorldPoint(5, 0, 0), new Rectangle(2, 1, 5, 5)));
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assertFalse(isFirstPointCloserRect(new WorldPoint(1, 0, 0), new WorldPoint(0, 0, 0), new Rectangle(2, 0, 1, 2)));
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assertFalse(isFirstPointCloserRect(new WorldPoint(0, 0, 0), new WorldPoint(1, 1, 1), new Rectangle(2, 2, 2, 2)));
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assertFalse(isFirstPointCloserRect(new WorldPoint(0, 0, 0), new WorldPoint(4, 4, 4), new Rectangle(1, 1, 2, 2)));
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assertFalse(isFirstPointCloserRect(new WorldPoint(3, 2, 0), new WorldPoint(1, 5, 0), new Rectangle(0, 0, 4, 4)));
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assertTrue(isFirstPointCloserRect(new WorldPoint(1, 1, 0), new WorldPoint(0, 1, 0), new Rectangle(2, 0, 3, 2)));
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assertTrue(isFirstPointCloserRect(new WorldPoint(4, 4, 0), new WorldPoint(1, 1, 0), new Rectangle(3, 3, 2, 2)));
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assertTrue(isFirstPointCloserRect(new WorldPoint(3, 2, 0), new WorldPoint(7, 0, 0), new Rectangle(1, 3, 4, 2)));
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}
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@Test
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public void testIsFirstPointCloser()
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{
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assertFalse(isFirstPointCloser(new WorldPoint(0, 0, 0), new WorldPoint(0, 0, 0), new WorldPoint(0, 0, 0)));
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assertFalse(isFirstPointCloser(new WorldPoint(0, 0, 0), new WorldPoint(0, 0, 1), new WorldPoint(0, 0, 0)));
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assertFalse(isFirstPointCloser(new WorldPoint(1, 0, 0), new WorldPoint(0, 0, 0), new WorldPoint(1, 1, 0)));
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assertFalse(isFirstPointCloser(new WorldPoint(2, 2, 0), new WorldPoint(0, 0, 0), new WorldPoint(1, 1, 0)));
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assertTrue(isFirstPointCloser(new WorldPoint(1, 0, 0), new WorldPoint(0, 0, 0), new WorldPoint(2, 0, 0)));
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assertTrue(isFirstPointCloser(new WorldPoint(1, 1, 0), new WorldPoint(1, 0, 0), new WorldPoint(2, 2, 0)));
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assertTrue(isFirstPointCloser(new WorldPoint(1, 1, 1), new WorldPoint(0, 1, 0), new WorldPoint(1, 1, 0)));
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}
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/**
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* Tests a hot-cold solver by signalling a test point, temperature, and temperature change to it and asserting the
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* resulting possible location set is equal to that of a given set of expected locations.
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*
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* @param solver The hot-cold solver to signal to.
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* <br>
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* Note: This will mutate the passed solver, which is helpful for testing
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* multiple sequential steps.
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* @param testPoint The {@link WorldPoint} where the signal occurs.
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* @param deviceResponse The string containing the temperature and temperature change which is
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* given when the hot-cold checking device is activated.
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* @param expectedRemainingPossibleLocations A {@link Set} of {@link HotColdLocation}s which is expected to be
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* given by {@link HotColdSolver#getPossibleLocations()} after it receives
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* the signal formed by the other given arguments.
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*/
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private static void testSolver(final HotColdSolver solver, final WorldPoint testPoint, final String deviceResponse, final Set<HotColdLocation> expectedRemainingPossibleLocations)
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{
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final HotColdTemperature temperature = HotColdTemperature.of(deviceResponse);
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final HotColdTemperatureChange temperatureChange = HotColdTemperatureChange.of(deviceResponse);
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assertNotNull(temperature);
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assertEquals(expectedRemainingPossibleLocations, solver.signal(testPoint, temperature, temperatureChange));
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}
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/**
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* @return A hot-cold solver with a starting set of master hot-cold locations nearby the KARAMJA_KHARAZI_NE
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* location. {@link HotColdLocation#values()} is not used as it may change with future game updates, and
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* such changes would break this test suite.
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*/
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private static HotColdSolver createHotColdSolver()
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{
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final Set<HotColdLocation> hotColdLocations = Sets.immutableEnumSet(
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HotColdLocation.KARAMJA_KHARAZI_NE,
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HotColdLocation.KARAMJA_KHARAZI_SW,
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HotColdLocation.KARAMJA_GLIDER,
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HotColdLocation.KARAMJA_MUSA_POINT,
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HotColdLocation.KARAMJA_BRIMHAVEN_FRUIT_TREE,
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HotColdLocation.KARAMJA_WEST_BRIMHAVEN,
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HotColdLocation.KARAMJA_CRASH_ISLAND,
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HotColdLocation.DESERT_BEDABIN_CAMP,
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HotColdLocation.DESERT_MENAPHOS_GATE,
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HotColdLocation.DESERT_POLLNIVNEACH,
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HotColdLocation.DESERT_SHANTY,
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HotColdLocation.MISTHALIN_LUMBRIDGE,
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HotColdLocation.MISTHALIN_LUMBRIDGE_2,
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HotColdLocation.MISTHALIN_DRAYNOR_BANK,
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HotColdLocation.ASGARNIA_COW,
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HotColdLocation.ASGARNIA_PARTY_ROOM,
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HotColdLocation.ASGARNIA_CRAFT_GUILD,
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HotColdLocation.ASGARNIA_RIMMINGTON,
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HotColdLocation.ASGARNIA_MUDSKIPPER,
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HotColdLocation.KANDARIN_WITCHHAVEN,
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HotColdLocation.KANDARIN_NECRO_TOWER,
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HotColdLocation.KANDARIN_FIGHT_ARENA,
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HotColdLocation.KANDARIN_TREE_GNOME_VILLAGE,
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HotColdLocation.FELDIP_HILLS_GNOME_GLITER,
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HotColdLocation.FELDIP_HILLS_JIGGIG,
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HotColdLocation.FELDIP_HILLS_RANTZ,
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HotColdLocation.FELDIP_HILLS_RED_CHIN,
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HotColdLocation.FELDIP_HILLS_SE,
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HotColdLocation.FELDIP_HILLS_SOUTH,
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HotColdLocation.FELDIP_HILLS_SW
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);
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return new HotColdSolver(hotColdLocations);
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}
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}
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