From e53d161b3d988f4594342035b0c6454dd0531e90 Mon Sep 17 00:00:00 2001 From: Alexsuperfly Date: Fri, 25 May 2018 23:23:00 -0400 Subject: [PATCH] boss timers: improve accuracy of boss respawn timer --- .../runelite/client/plugins/bosstimer/BossTimersPlugin.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/bosstimer/BossTimersPlugin.java b/runelite-client/src/main/java/net/runelite/client/plugins/bosstimer/BossTimersPlugin.java index c974c647ae..f48afe9913 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/bosstimer/BossTimersPlugin.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/bosstimer/BossTimersPlugin.java @@ -29,7 +29,7 @@ import com.google.common.eventbus.Subscribe; import javax.inject.Inject; import lombok.extern.slf4j.Slf4j; import net.runelite.api.Actor; -import net.runelite.api.events.ActorDeath; +import net.runelite.api.events.ActorDespawned; import net.runelite.client.game.ItemManager; import net.runelite.client.plugins.Plugin; import net.runelite.client.plugins.PluginDescriptor; @@ -54,9 +54,9 @@ public class BossTimersPlugin extends Plugin } @Subscribe - public void onActorDeath(ActorDeath death) + public void onActorDespawned(ActorDespawned despawned) { - Actor actor = death.getActor(); + Actor actor = despawned.getActor(); Boss boss = Boss.find(actor.getName()); if (boss == null)