Port Injector to main layout
Adds deobfuscator Adds injected-client Adds injector-plugin Adds runescape-client Replaces RL's apis Small bug with sprites atm, will be resolved soon. tired af. Builds, probably
This commit is contained in:
81
runescape-client/src/main/java/VertexNormal.java
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81
runescape-client/src/main/java/VertexNormal.java
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import net.runelite.mapping.Export;
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import net.runelite.mapping.Implements;
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import net.runelite.mapping.ObfuscatedGetter;
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import net.runelite.mapping.ObfuscatedName;
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import net.runelite.mapping.ObfuscatedSignature;
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@ObfuscatedName("dq")
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@Implements("VertexNormal")
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public class VertexNormal {
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@ObfuscatedName("pe")
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@Export("__dq_pe")
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static boolean __dq_pe;
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@ObfuscatedName("rq")
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@ObfuscatedGetter(
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intValue = 1351620693
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)
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@Export("__dq_rq")
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static int __dq_rq;
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@ObfuscatedName("m")
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@ObfuscatedGetter(
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intValue = 1414310131
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)
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@Export("__m")
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int __m;
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@ObfuscatedName("f")
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@ObfuscatedGetter(
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intValue = -1493845293
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)
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@Export("__f")
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int __f;
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@ObfuscatedName("q")
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@ObfuscatedGetter(
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intValue = 1575149515
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)
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@Export("__q")
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int __q;
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@ObfuscatedName("w")
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@ObfuscatedGetter(
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intValue = -487323631
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)
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@Export("__w")
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int __w;
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VertexNormal() {
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}
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@ObfuscatedSignature(
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signature = "(Ldq;)V"
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)
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VertexNormal(VertexNormal var1) {
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this.__m = var1.__m;
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this.__f = var1.__f;
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this.__q = var1.__q;
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this.__w = var1.__w;
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}
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@ObfuscatedName("w")
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@ObfuscatedSignature(
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signature = "([BB)V",
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garbageValue = "-86"
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)
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static synchronized void method2984(byte[] var0) {
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if(var0.length == 100 && ByteArrayPool.ByteArrayPool_smallCount < 1000) {
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ByteArrayPool.ByteArrayPool_small[++ByteArrayPool.ByteArrayPool_smallCount - 1] = var0;
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} else if(var0.length == 5000 && ByteArrayPool.ByteArrayPool_mediumCount < 250) {
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ByteArrayPool.ByteArrayPool_medium[++ByteArrayPool.ByteArrayPool_mediumCount - 1] = var0;
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} else if(var0.length == 30000 && ByteArrayPool.ByteArrayPool_largeCount < 50) {
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ByteArrayPool.ByteArrayPool_large[++ByteArrayPool.ByteArrayPool_largeCount - 1] = var0;
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} else {
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if(class179.__fe_e != null) {
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for(int var1 = 0; var1 < ByteArrayPool.__gi_g.length; ++var1) {
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if(var0.length == ByteArrayPool.__gi_g[var1] && WorldMapSection2.__ah_l[var1] < class179.__fe_e[var1].length) {
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class179.__fe_e[var1][WorldMapSection2.__ah_l[var1]++] = var0;
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return;
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}
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}
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}
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}
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}
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}
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