Port Injector to main layout

Adds deobfuscator
Adds injected-client
Adds injector-plugin
Adds runescape-client

Replaces RL's apis

Small bug with sprites atm, will be resolved soon. tired af.

Builds, probably
This commit is contained in:
zeruth
2019-06-08 05:43:03 -04:00
parent eafb024f16
commit e4d6e9fe13
1111 changed files with 135441 additions and 44733 deletions

View File

@@ -0,0 +1,93 @@
import java.io.IOException;
import net.runelite.mapping.Export;
import net.runelite.mapping.Implements;
import net.runelite.mapping.ObfuscatedName;
import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("ea")
@Implements("UserComparator9")
public class UserComparator9 extends AbstractUserComparator {
@ObfuscatedName("m")
@Export("__m")
final boolean __m;
public UserComparator9(boolean var1) {
this.__m = var1;
}
@ObfuscatedName("m")
@ObfuscatedSignature(
signature = "(Lke;Lke;I)I",
garbageValue = "1966780392"
)
@Export("__m_264")
int __m_264(Buddy var1, Buddy var2) {
return Client.worldId == var1.world0 && var2.world0 == Client.worldId?(this.__m?var1.username().compareTo0(var2.username()):var2.username().compareTo0(var1.username())):this.__x_461(var1, var2);
}
@Export("compare")
@ObfuscatedName("compare")
public int compare(Object var1, Object var2) {
return this.__m_264((Buddy)var1, (Buddy)var2);
}
@ObfuscatedName("m")
@ObfuscatedSignature(
signature = "(ZB)V",
garbageValue = "-1"
)
public static void method3343(boolean var0) {
if(NetCache.NetCache_socket != null) {
try {
Buffer var1 = new Buffer(4);
var1.writeByte(var0?2:3);
var1.writeMedium(0);
NetCache.NetCache_socket.write(var1.array, 0, 4);
} catch (IOException var4) {
try {
NetCache.NetCache_socket.close();
} catch (Exception var3) {
;
}
++NetCache.NetCache_ioExceptions;
NetCache.NetCache_socket = null;
}
}
}
@ObfuscatedName("l")
@ObfuscatedSignature(
signature = "(I)[Lln;",
garbageValue = "-1724028611"
)
public static Sprite[] method3344() {
Sprite[] var0 = new Sprite[class328.indexedSpriteCount];
for(int var1 = 0; var1 < class328.indexedSpriteCount; ++var1) {
Sprite var2 = var0[var1] = new Sprite();
var2.width = class328.indexedSpriteWidth;
var2.height = class328.indexedSpriteHeight;
var2.yOffset = class328.indexedSpriteOffsetXs[var1];
var2.xOffset = class328.indexedSpriteOffsetYs[var1];
var2.subWidth = VarbitDefinition.indexedSpriteWidths[var1];
var2.subHeight = SecureRandomCallable.indexedSpriteHeights[var1];
int var3 = var2.subHeight * var2.subWidth;
byte[] var4 = class328.Sprite[var1];
var2.pixels = new int[var3];
for(int var5 = 0; var5 < var3; ++var5) {
var2.pixels[var5] = class328.indexedSpritePalette[var4[var5] & 255];
}
}
class328.indexedSpriteOffsetXs = null;
class328.indexedSpriteOffsetYs = null;
VarbitDefinition.indexedSpriteWidths = null;
SecureRandomCallable.indexedSpriteHeights = null;
class328.indexedSpritePalette = null;
class328.Sprite = null;
return var0;
}
}