Port Injector to main layout

Adds deobfuscator
Adds injected-client
Adds injector-plugin
Adds runescape-client

Replaces RL's apis

Small bug with sprites atm, will be resolved soon. tired af.

Builds, probably
This commit is contained in:
zeruth
2019-06-08 05:43:03 -04:00
parent eafb024f16
commit e4d6e9fe13
1111 changed files with 135441 additions and 44733 deletions

View File

@@ -0,0 +1,75 @@
import net.runelite.mapping.Export;
import net.runelite.mapping.Implements;
import net.runelite.mapping.ObfuscatedName;
import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("fg")
@Implements("UserComparator6")
public class UserComparator6 extends AbstractUserComparator {
@ObfuscatedName("n")
@ObfuscatedSignature(
signature = "Lfa;"
)
@Export("clock")
static Clock clock;
@ObfuscatedName("jh")
@ObfuscatedSignature(
signature = "Lho;"
)
@Export("__fg_jh")
static Widget __fg_jh;
@ObfuscatedName("m")
@Export("__m")
final boolean __m;
public UserComparator6(boolean var1) {
this.__m = var1;
}
@ObfuscatedName("m")
@ObfuscatedSignature(
signature = "(Lke;Lke;I)I",
garbageValue = "750521759"
)
@Export("__m_276")
int __m_276(Buddy var1, Buddy var2) {
return var1.world0 != 0 && var2.world0 != 0?(this.__m?var1.username().compareTo0(var2.username()):var2.username().compareTo0(var1.username())):this.__x_461(var1, var2);
}
@Export("compare")
@ObfuscatedName("compare")
public int compare(Object var1, Object var2) {
return this.__m_276((Buddy)var1, (Buddy)var2);
}
@ObfuscatedName("f")
@ObfuscatedSignature(
signature = "(IIIII)V",
garbageValue = "-1968376475"
)
static final void method3390(int var0, int var1, int var2, int var3) {
for(int var4 = var1; var4 <= var3 + var1; ++var4) {
for(int var5 = var0; var5 <= var0 + var2; ++var5) {
if(var5 >= 0 && var5 < 104 && var4 >= 0 && var4 < 104) {
Tiles.__bq_l[0][var5][var4] = 127;
if(var0 == var5 && var5 > 0) {
Tiles.Tiles_heights[0][var5][var4] = Tiles.Tiles_heights[0][var5 - 1][var4];
}
if(var5 == var0 + var2 && var5 < 103) {
Tiles.Tiles_heights[0][var5][var4] = Tiles.Tiles_heights[0][var5 + 1][var4];
}
if(var4 == var1 && var4 > 0) {
Tiles.Tiles_heights[0][var5][var4] = Tiles.Tiles_heights[0][var5][var4 - 1];
}
if(var3 + var1 == var4 && var4 < 103) {
Tiles.Tiles_heights[0][var5][var4] = Tiles.Tiles_heights[0][var5][var4 + 1];
}
}
}
}
}
}