Port Injector to main layout

Adds deobfuscator
Adds injected-client
Adds injector-plugin
Adds runescape-client

Replaces RL's apis

Small bug with sprites atm, will be resolved soon. tired af.

Builds, probably
This commit is contained in:
zeruth
2019-06-08 05:43:03 -04:00
parent eafb024f16
commit e4d6e9fe13
1111 changed files with 135441 additions and 44733 deletions

View File

@@ -0,0 +1,65 @@
import net.runelite.mapping.Export;
import net.runelite.mapping.Implements;
import net.runelite.mapping.ObfuscatedName;
import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("id")
@Implements("Strings")
public class Strings {
@ObfuscatedName("bq")
@Export("__id_bq")
public static String __id_bq;
@ObfuscatedName("cp")
@Export("__id_cp")
public static String __id_cp;
@ObfuscatedName("jr")
@Export("__id_jr")
public static String __id_jr;
@ObfuscatedName("jv")
@Export("__id_jv")
public static String __id_jv;
@ObfuscatedName("ju")
@Export("__id_ju")
public static String __id_ju;
static {
__id_bq = "Please visit the support page for assistance.";
__id_cp = "Please visit the support page for assistance.";
__id_jr = "";
__id_jv = "Page has opened in a new window.";
__id_ju = "(Please check your popup blocker.)";
}
@ObfuscatedName("ay")
@ObfuscatedSignature(
signature = "([BI)[B",
garbageValue = "274331764"
)
@Export("decompressBytes")
static final byte[] decompressBytes(byte[] var0) {
Buffer var1 = new Buffer(var0);
int var2 = var1.readUnsignedByte();
int var3 = var1.readInt();
if(var3 < 0 || AbstractIndexCache.__ir_s != 0 && var3 > AbstractIndexCache.__ir_s) {
throw new RuntimeException();
} else if(var2 == 0) {
byte[] var4 = new byte[var3];
var1.__al_305(var4, 0, var3);
return var4;
} else {
int var6 = var1.readInt();
if(var6 < 0 || AbstractIndexCache.__ir_s != 0 && var6 > AbstractIndexCache.__ir_s) {
throw new RuntimeException();
} else {
byte[] var5 = new byte[var6];
if(var2 == 1) {
Bzip2Decompressor.Bzip2Decompressor_decompress(var5, var6, var0, var3, 9);
} else {
AbstractIndexCache.gzipDecompressor.decompress(var1, var5);
}
return var5;
}
}
}
}