Port Injector to main layout

Adds deobfuscator
Adds injected-client
Adds injector-plugin
Adds runescape-client

Replaces RL's apis

Small bug with sprites atm, will be resolved soon. tired af.

Builds, probably
This commit is contained in:
zeruth
2019-06-08 05:43:03 -04:00
parent eafb024f16
commit e4d6e9fe13
1111 changed files with 135441 additions and 44733 deletions

View File

@@ -0,0 +1,241 @@
import net.runelite.mapping.Export;
import net.runelite.mapping.Implements;
import net.runelite.mapping.ObfuscatedGetter;
import net.runelite.mapping.ObfuscatedName;
import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("fd")
@Implements("MilliClock")
public class MilliClock extends Clock {
@ObfuscatedName("qi")
@ObfuscatedSignature(
signature = "Ldp;"
)
@Export("decimator")
static Decimator decimator;
@ObfuscatedName("m")
@Export("__m")
long[] __m;
@ObfuscatedName("f")
@ObfuscatedGetter(
intValue = 1940981129
)
@Export("__f")
int __f;
@ObfuscatedName("q")
@ObfuscatedGetter(
intValue = 1217137493
)
@Export("__q")
int __q;
@ObfuscatedName("w")
@ObfuscatedGetter(
longValue = -8372744267470318611L
)
@Export("__w")
long __w;
@ObfuscatedName("o")
@ObfuscatedGetter(
intValue = 250272357
)
@Export("__o")
int __o;
@ObfuscatedName("u")
@ObfuscatedGetter(
intValue = 576555527
)
@Export("__u")
int __u;
public MilliClock() {
this.__m = new long[10];
this.__f = 256;
this.__q = 1;
this.__o = 0;
this.__w = class203.currentTimeMs();
for(int var1 = 0; var1 < 10; ++var1) {
this.__m[var1] = this.__w;
}
}
@ObfuscatedName("m")
@ObfuscatedSignature(
signature = "(B)V",
garbageValue = "61"
)
public void mark() {
for(int var1 = 0; var1 < 10; ++var1) {
this.__m[var1] = 0L;
}
}
@ObfuscatedName("f")
@ObfuscatedSignature(
signature = "(III)I",
garbageValue = "-126803683"
)
public int wait(int var1, int var2) {
int var3 = this.__f;
int var4 = this.__q;
this.__f = 300;
this.__q = 1;
this.__w = class203.currentTimeMs();
if(0L == this.__m[this.__u]) {
this.__f = var3;
this.__q = var4;
} else if(this.__w > this.__m[this.__u]) {
this.__f = (int)((long)(var1 * 2560) / (this.__w - this.__m[this.__u]));
}
if(this.__f < 25) {
this.__f = 25;
}
if(this.__f > 256) {
this.__f = 256;
this.__q = (int)((long)var1 - (this.__w - this.__m[this.__u]) / 10L);
}
if(this.__q > var1) {
this.__q = var1;
}
this.__m[this.__u] = this.__w;
this.__u = (this.__u + 1) % 10;
int var5;
if(this.__q > 1) {
for(var5 = 0; var5 < 10; ++var5) {
if(this.__m[var5] != 0L) {
this.__m[var5] += (long)this.__q;
}
}
}
if(this.__q < var2) {
this.__q = var2;
}
class203.method4010((long)this.__q);
for(var5 = 0; this.__o < 256; this.__o += this.__f) {
++var5;
}
this.__o &= 255;
return var5;
}
@ObfuscatedName("q")
@ObfuscatedSignature(
signature = "([Lbt;II[I[II)V",
garbageValue = "-1374398116"
)
static void method3400(World[] var0, int var1, int var2, int[] var3, int[] var4) {
if(var1 < var2) {
int var5 = var1 - 1;
int var6 = var2 + 1;
int var7 = (var2 + var1) / 2;
World var8 = var0[var7];
var0[var7] = var0[var1];
var0[var1] = var8;
while(var5 < var6) {
boolean var9 = true;
int var10;
int var11;
int var12;
do {
--var6;
for(var10 = 0; var10 < 4; ++var10) {
if(var3[var10] == 2) {
var11 = var0[var6].index;
var12 = var8.index;
} else if(var3[var10] == 1) {
var11 = var0[var6].population;
var12 = var8.population;
if(var11 == -1 && var4[var10] == 1) {
var11 = 2001;
}
if(var12 == -1 && var4[var10] == 1) {
var12 = 2001;
}
} else if(var3[var10] == 3) {
var11 = var0[var6].__e_144()?1:0;
var12 = var8.__e_144()?1:0;
} else {
var11 = var0[var6].id;
var12 = var8.id;
}
if(var12 != var11) {
if((var4[var10] != 1 || var11 <= var12) && (var4[var10] != 0 || var11 >= var12)) {
var9 = false;
}
break;
}
if(var10 == 3) {
var9 = false;
}
}
} while(var9);
var9 = true;
do {
++var5;
for(var10 = 0; var10 < 4; ++var10) {
if(var3[var10] == 2) {
var11 = var0[var5].index;
var12 = var8.index;
} else if(var3[var10] == 1) {
var11 = var0[var5].population;
var12 = var8.population;
if(var11 == -1 && var4[var10] == 1) {
var11 = 2001;
}
if(var12 == -1 && var4[var10] == 1) {
var12 = 2001;
}
} else if(var3[var10] == 3) {
var11 = var0[var5].__e_144()?1:0;
var12 = var8.__e_144()?1:0;
} else {
var11 = var0[var5].id;
var12 = var8.id;
}
if(var11 != var12) {
if((var4[var10] != 1 || var11 >= var12) && (var4[var10] != 0 || var11 <= var12)) {
var9 = false;
}
break;
}
if(var10 == 3) {
var9 = false;
}
}
} while(var9);
if(var5 < var6) {
World var13 = var0[var5];
var0[var5] = var0[var6];
var0[var6] = var13;
}
}
method3400(var0, var1, var6, var3, var4);
method3400(var0, var6 + 1, var2, var3, var4);
}
}
}