Port Injector to main layout

Adds deobfuscator
Adds injected-client
Adds injector-plugin
Adds runescape-client

Replaces RL's apis

Small bug with sprites atm, will be resolved soon. tired af.

Builds, probably
This commit is contained in:
zeruth
2019-06-08 05:43:03 -04:00
parent eafb024f16
commit e4d6e9fe13
1111 changed files with 135441 additions and 44733 deletions

View File

@@ -0,0 +1,275 @@
import net.runelite.mapping.Export;
import net.runelite.mapping.Implements;
import net.runelite.mapping.ObfuscatedName;
@ObfuscatedName("lq")
@Implements("IndexedSprite")
public final class IndexedSprite extends Rasterizer2D {
@ObfuscatedName("m")
@Export("pixels")
public byte[] pixels;
@ObfuscatedName("f")
@Export("palette")
public int[] palette;
@ObfuscatedName("q")
@Export("subWidth")
public int subWidth;
@ObfuscatedName("w")
@Export("subHeight")
public int subHeight;
@ObfuscatedName("o")
@Export("xOffset")
public int xOffset;
@ObfuscatedName("u")
@Export("yOffset")
public int yOffset;
@ObfuscatedName("g")
@Export("width")
public int width;
@ObfuscatedName("l")
@Export("height")
public int height;
@ObfuscatedName("m")
@Export("normalize")
public void normalize() {
if(this.subWidth != this.width || this.subHeight != this.height) {
byte[] var1 = new byte[this.width * this.height];
int var2 = 0;
for(int var3 = 0; var3 < this.subHeight; ++var3) {
for(int var4 = 0; var4 < this.subWidth; ++var4) {
var1[var4 + (var3 + this.yOffset) * this.width + this.xOffset] = this.pixels[var2++];
}
}
this.pixels = var1;
this.subWidth = this.width;
this.subHeight = this.height;
this.xOffset = 0;
this.yOffset = 0;
}
}
@ObfuscatedName("f")
@Export("shiftColors")
public void shiftColors(int var1, int var2, int var3) {
for(int var4 = 0; var4 < this.palette.length; ++var4) {
int var5 = this.palette[var4] >> 16 & 255;
var5 += var1;
if(var5 < 0) {
var5 = 0;
} else if(var5 > 255) {
var5 = 255;
}
int var6 = this.palette[var4] >> 8 & 255;
var6 += var2;
if(var6 < 0) {
var6 = 0;
} else if(var6 > 255) {
var6 = 255;
}
int var7 = this.palette[var4] & 255;
var7 += var3;
if(var7 < 0) {
var7 = 0;
} else if(var7 > 255) {
var7 = 255;
}
this.palette[var4] = var7 + (var6 << 8) + (var5 << 16);
}
}
@ObfuscatedName("q")
@Export("__q_496")
public void __q_496(int var1, int var2) {
var1 += this.xOffset;
var2 += this.yOffset;
int var3 = var1 + var2 * Rasterizer2D.Rasterizer2D_width;
int var4 = 0;
int var5 = this.subHeight;
int var6 = this.subWidth;
int var7 = Rasterizer2D.Rasterizer2D_width - var6;
int var8 = 0;
int var9;
if(var2 < Rasterizer2D.Rasterizer2D_yClipStart) {
var9 = Rasterizer2D.Rasterizer2D_yClipStart - var2;
var5 -= var9;
var2 = Rasterizer2D.Rasterizer2D_yClipStart;
var4 += var9 * var6;
var3 += var9 * Rasterizer2D.Rasterizer2D_width;
}
if(var5 + var2 > Rasterizer2D.Rasterizer2D_yClipEnd) {
var5 -= var5 + var2 - Rasterizer2D.Rasterizer2D_yClipEnd;
}
if(var1 < Rasterizer2D.Rasterizer2D_xClipStart) {
var9 = Rasterizer2D.Rasterizer2D_xClipStart - var1;
var6 -= var9;
var1 = Rasterizer2D.Rasterizer2D_xClipStart;
var4 += var9;
var3 += var9;
var8 += var9;
var7 += var9;
}
if(var6 + var1 > Rasterizer2D.Rasterizer2D_xClipEnd) {
var9 = var6 + var1 - Rasterizer2D.Rasterizer2D_xClipEnd;
var6 -= var9;
var8 += var9;
var7 += var9;
}
if(var6 > 0 && var5 > 0) {
IndexedSprite_two(Rasterizer2D.Rasterizer2D_pixels, this.pixels, this.palette, var4, var3, var6, var5, var7, var8);
}
}
@ObfuscatedName("o")
@Export("__o_497")
public void __o_497(int var1, int var2, int var3, int var4) {
int var5 = this.subWidth;
int var6 = this.subHeight;
int var7 = 0;
int var8 = 0;
int var9 = this.width;
int var10 = this.height;
int var11 = (var9 << 16) / var3;
int var12 = (var10 << 16) / var4;
int var13;
if(this.xOffset > 0) {
var13 = (var11 + (this.xOffset << 16) - 1) / var11;
var1 += var13;
var7 += var13 * var11 - (this.xOffset << 16);
}
if(this.yOffset > 0) {
var13 = (var12 + (this.yOffset << 16) - 1) / var12;
var2 += var13;
var8 += var13 * var12 - (this.yOffset << 16);
}
if(var5 < var9) {
var3 = (var11 + ((var5 << 16) - var7) - 1) / var11;
}
if(var6 < var10) {
var4 = (var12 + ((var6 << 16) - var8) - 1) / var12;
}
var13 = var1 + var2 * Rasterizer2D.Rasterizer2D_width;
int var14 = Rasterizer2D.Rasterizer2D_width - var3;
if(var2 + var4 > Rasterizer2D.Rasterizer2D_yClipEnd) {
var4 -= var2 + var4 - Rasterizer2D.Rasterizer2D_yClipEnd;
}
int var15;
if(var2 < Rasterizer2D.Rasterizer2D_yClipStart) {
var15 = Rasterizer2D.Rasterizer2D_yClipStart - var2;
var4 -= var15;
var13 += var15 * Rasterizer2D.Rasterizer2D_width;
var8 += var12 * var15;
}
if(var3 + var1 > Rasterizer2D.Rasterizer2D_xClipEnd) {
var15 = var3 + var1 - Rasterizer2D.Rasterizer2D_xClipEnd;
var3 -= var15;
var14 += var15;
}
if(var1 < Rasterizer2D.Rasterizer2D_xClipStart) {
var15 = Rasterizer2D.Rasterizer2D_xClipStart - var1;
var3 -= var15;
var13 += var15;
var7 += var11 * var15;
var14 += var15;
}
IndexedSprite_something(Rasterizer2D.Rasterizer2D_pixels, this.pixels, this.palette, var7, var8, var13, var14, var3, var4, var11, var12, var5);
}
@ObfuscatedName("w")
@Export("IndexedSprite_two")
static void IndexedSprite_two(int[] var0, byte[] var1, int[] var2, int var3, int var4, int var5, int var6, int var7, int var8) {
int var9 = -(var5 >> 2);
var5 = -(var5 & 3);
for(int var10 = -var6; var10 < 0; ++var10) {
int var11;
byte var12;
for(var11 = var9; var11 < 0; ++var11) {
var12 = var1[var3++];
if(var12 != 0) {
var0[var4++] = var2[var12 & 255];
} else {
++var4;
}
var12 = var1[var3++];
if(var12 != 0) {
var0[var4++] = var2[var12 & 255];
} else {
++var4;
}
var12 = var1[var3++];
if(var12 != 0) {
var0[var4++] = var2[var12 & 255];
} else {
++var4;
}
var12 = var1[var3++];
if(var12 != 0) {
var0[var4++] = var2[var12 & 255];
} else {
++var4;
}
}
for(var11 = var5; var11 < 0; ++var11) {
var12 = var1[var3++];
if(var12 != 0) {
var0[var4++] = var2[var12 & 255];
} else {
++var4;
}
}
var4 += var7;
var3 += var8;
}
}
@ObfuscatedName("u")
@Export("IndexedSprite_something")
static void IndexedSprite_something(int[] var0, byte[] var1, int[] var2, int var3, int var4, int var5, int var6, int var7, int var8, int var9, int var10, int var11) {
int var12 = var3;
for(int var13 = -var8; var13 < 0; ++var13) {
int var14 = var11 * (var4 >> 16);
for(int var15 = -var7; var15 < 0; ++var15) {
byte var16 = var1[(var3 >> 16) + var14];
if(var16 != 0) {
var0[var5++] = var2[var16 & 255];
} else {
++var5;
}
var3 += var9;
}
var4 += var10;
var3 = var12;
var5 += var6;
}
}
}