Port Injector to main layout
Adds deobfuscator Adds injected-client Adds injector-plugin Adds runescape-client Replaces RL's apis Small bug with sprites atm, will be resolved soon. tired af. Builds, probably
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61
runescape-client/src/main/java/Ignored.java
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61
runescape-client/src/main/java/Ignored.java
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import net.runelite.mapping.Export;
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import net.runelite.mapping.Implements;
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import net.runelite.mapping.ObfuscatedGetter;
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import net.runelite.mapping.ObfuscatedName;
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import net.runelite.mapping.ObfuscatedSignature;
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@ObfuscatedName("ks")
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@Implements("Ignored")
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public class Ignored extends User {
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@ObfuscatedName("at")
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@Export("__ks_at")
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protected static String __ks_at;
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@ObfuscatedName("m")
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@ObfuscatedGetter(
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intValue = 344024525
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)
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@Export("id")
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int id;
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@ObfuscatedName("m")
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@ObfuscatedSignature(
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signature = "(Lks;I)I",
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garbageValue = "-842469150"
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)
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@Export("compareTo00")
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int compareTo00(Ignored var1) {
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return this.id - var1.id;
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}
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@ObfuscatedName("aj")
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@ObfuscatedSignature(
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signature = "(Ljs;I)I",
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garbageValue = "1627362569"
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)
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public int compareTo0(User var1) {
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return this.compareTo00((Ignored)var1);
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}
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@ObfuscatedName("compareTo")
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public int compareTo(Object var1) {
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return this.compareTo00((Ignored)var1);
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}
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@ObfuscatedName("fv")
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@ObfuscatedSignature(
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signature = "(IIIB)V",
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garbageValue = "-68"
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)
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@Export("queueSoundEffect")
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static void queueSoundEffect(int var0, int var1, int var2) {
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if(Client.__client_qp != 0 && var1 != 0 && Client.soundEffectCount < 50) {
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Client.soundEffectIds[Client.soundEffectCount] = var0;
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Client.unknownSoundValues1[Client.soundEffectCount] = var1;
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Client.queuedSoundEffectDelays[Client.soundEffectCount] = var2;
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Client.soundEffects[Client.soundEffectCount] = null;
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Client.soundLocations[Client.soundEffectCount] = 0;
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++Client.soundEffectCount;
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}
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}
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}
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