From e41de4ca2a1538330164c7abf3b96c43a67389b8 Mon Sep 17 00:00:00 2001 From: Cyborger1 <45152844+Cyborger1@users.noreply.github.com> Date: Mon, 3 May 2021 03:31:22 -0400 Subject: [PATCH] SkillChallengeClue: Add Gold shade keys to Fiyr shade step (#13260) --- .../client/plugins/cluescrolls/clues/SkillChallengeClue.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/cluescrolls/clues/SkillChallengeClue.java b/runelite-client/src/main/java/net/runelite/client/plugins/cluescrolls/clues/SkillChallengeClue.java index 570943cb57..53dde73781 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/cluescrolls/clues/SkillChallengeClue.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/cluescrolls/clues/SkillChallengeClue.java @@ -205,7 +205,10 @@ public class SkillChallengeClue extends ClueScroll implements NpcClueScroll, Nam new SkillChallengeClue("Chop a redwood log.", "chop a redwood log whilst sporting the finest lumberjack gear.", true, ANY_AXE, all("Lumberjack outfit", item(ItemID.LUMBERJACK_HAT), item(ItemID.LUMBERJACK_TOP), item(ItemID.LUMBERJACK_LEGS), item(ItemID.LUMBERJACK_BOOTS))), new SkillChallengeClue("Craft a light orb in the Dorgesh-Kaan bank.", item(ItemID.CAVE_GOBLIN_WIRE), item(ItemID.EMPTY_LIGHT_ORB)), new SkillChallengeClue("Kill a reanimated Abyssal Demon.", "kill a reanimated abyssal.", xOfItem(ItemID.SOUL_RUNE, 4), xOfItem(ItemID.BLOOD_RUNE, 2), any("Nature Rune x4", xOfItem(ItemID.NATURE_RUNE, 4), item(ItemID.BRYOPHYTAS_STAFF)), range("Ensouled abyssal head", ItemID.ENSOULED_ABYSSAL_HEAD, ItemID.ENSOULED_ABYSSAL_HEAD_13508)), - new SkillChallengeClue("Kill a Fiyr shade inside Mort'tons shade catacombs.", any("Any Silver Shade Key", item(ItemID.SILVER_KEY_RED), item(ItemID.SILVER_KEY_BROWN), item(ItemID.SILVER_KEY_CRIMSON), item(ItemID.SILVER_KEY_BLACK), item(ItemID.SILVER_KEY_PURPLE))) + new SkillChallengeClue("Kill a Fiyr shade inside Mort'tons shade catacombs.", + any("Any Gold or Silver Shade Key", + item(ItemID.GOLD_KEY_RED), item(ItemID.GOLD_KEY_BROWN), item(ItemID.GOLD_KEY_CRIMSON), item(ItemID.GOLD_KEY_BLACK), item(ItemID.GOLD_KEY_PURPLE), + item(ItemID.SILVER_KEY_RED), item(ItemID.SILVER_KEY_BROWN), item(ItemID.SILVER_KEY_CRIMSON), item(ItemID.SILVER_KEY_BLACK), item(ItemID.SILVER_KEY_PURPLE))) ); private final ChallengeType type;