More refactoring (tm)

This commit is contained in:
Lucas
2019-07-07 15:10:50 +02:00
parent e1a815eddd
commit e2aac6d899
159 changed files with 38213 additions and 46222 deletions

View File

@@ -70,7 +70,7 @@ public class WorldMapCacheName {
} else {
ByteArrayPool.field55 = null;
WorldMapSection2.field1082 = null;
RouteStrategy.field760 = (byte[][][])null;
RouteStrategy.field760 = ((byte[][][])null);
}
}
@@ -145,24 +145,24 @@ public class WorldMapCacheName {
garbageValue = "519207109"
)
@Export("addPlayerToScene")
static void addPlayerToScene(Player var0, boolean var1) {
if (var0 != null && var0.isVisible() && !var0.isHidden) {
var0.isUnanimated = false;
if ((Client.isLowDetail && Players.Players_count > 50 || Players.Players_count > 200) && var1 && var0.movementSequence == var0.readySequence) {
var0.isUnanimated = true;
static void addPlayerToScene(Player player, boolean var1) {
if (player != null && player.isVisible() && !player.isHidden) {
player.isUnanimated = false;
if ((Client.isLowDetail && Players.Players_count > 50 || Players.Players_count > 200) && var1 && player.movementSequence == player.readySequence) {
player.isUnanimated = true;
}
int var2 = var0.x >> 7;
int var3 = var0.y >> 7;
int var2 = player.x >> 7;
int var3 = player.y >> 7;
if (var2 >= 0 && var2 < 104 && var3 >= 0 && var3 < 104) {
long var4 = FontName.calculateTag(0, 0, 0, false, var0.index);
if (var0.model0 != null && Client.cycle >= var0.animationCycleStart && Client.cycle < var0.animationCycleEnd) {
var0.isUnanimated = false;
var0.tileHeight = class32.getTileHeight(var0.x, var0.y, SoundSystem.plane);
var0.playerCycle = Client.cycle;
class65.scene.method286(SoundSystem.plane, var0.x, var0.y, var0.tileHeight, 60, var0, var0.field9, var4, var0.field721, var0.field722, var0.field723, var0.field724);
long var4 = FontName.calculateTag(0, 0, 0, false, player.index);
if (player.model0 != null && Client.cycle >= player.animationCycleStart && Client.cycle < player.animationCycleEnd) {
player.isUnanimated = false;
player.tileHeight = class32.getTileHeight(player.x, player.y, SoundSystem.plane);
player.playerCycle = Client.cycle;
class65.scene.method286(SoundSystem.plane, player.x, player.y, player.tileHeight, 60, player, player.field9, var4, player.field721, player.field722, player.field723, player.field724);
} else {
if ((var0.x & 127) == 64 && (var0.y & 127) == 64) {
if ((player.x & 127) == 64 && (player.y & 127) == 64) {
if (Client.tileLastDrawnActor[var2][var3] == Client.viewportDrawCount) {
return;
}
@@ -170,9 +170,9 @@ public class WorldMapCacheName {
Client.tileLastDrawnActor[var2][var3] = Client.viewportDrawCount;
}
var0.tileHeight = class32.getTileHeight(var0.x, var0.y, SoundSystem.plane);
var0.playerCycle = Client.cycle;
class65.scene.method285(SoundSystem.plane, var0.x, var0.y, var0.tileHeight, 60, var0, var0.field9, var4, var0.field10);
player.tileHeight = class32.getTileHeight(player.x, player.y, SoundSystem.plane);
player.playerCycle = Client.cycle;
class65.scene.method285(SoundSystem.plane, player.x, player.y, player.tileHeight, 60, player, player.field9, var4, player.field10);
}
}
}