More refactoring (tm)

This commit is contained in:
Lucas
2019-07-07 15:10:50 +02:00
parent e1a815eddd
commit e2aac6d899
159 changed files with 38213 additions and 46222 deletions

View File

@@ -190,11 +190,11 @@ public final class Player extends Actor {
garbageValue = "-801926003"
)
@Export("read")
final void read(Buffer var1) {
var1.index = 0;
int var2 = var1.readUnsignedByte();
this.headIconPk = var1.readByte();
this.headIconPrayer = var1.readByte();
final void read(Buffer buffer) {
buffer.index = 0;
int var2 = buffer.readUnsignedByte();
this.headIconPk = buffer.readByte();
this.headIconPrayer = buffer.readByte();
int var3 = -1;
this.team = 0;
int[] var4 = new int[12];
@@ -202,14 +202,14 @@ public final class Player extends Actor {
int var5;
int var6;
for (int var7 = 0; var7 < 12; ++var7) {
var5 = var1.readUnsignedByte();
var5 = buffer.readUnsignedByte();
if (var5 == 0) {
var4[var7] = 0;
} else {
var6 = var1.readUnsignedByte();
var6 = buffer.readUnsignedByte();
var4[var7] = var6 + (var5 << 8);
if (var7 == 0 && var4[0] == 65535) {
var3 = var1.readUnsignedShort();
var3 = buffer.readUnsignedShort();
break;
}
@@ -225,7 +225,7 @@ public final class Player extends Actor {
int[] var9 = new int[5];
for (var5 = 0; var5 < 5; ++var5) {
var6 = var1.readUnsignedByte();
var6 = buffer.readUnsignedByte();
if (var6 < 0 || var6 >= class229.field1137[var5].length) {
var6 = 0;
}
@@ -233,52 +233,52 @@ public final class Player extends Actor {
var9[var5] = var6;
}
super.readySequence = var1.readUnsignedShort();
super.readySequence = buffer.readUnsignedShort();
if (super.readySequence == 65535) {
super.readySequence = -1;
}
super.turnLeftSequence = var1.readUnsignedShort();
super.turnLeftSequence = buffer.readUnsignedShort();
if (super.turnLeftSequence == 65535) {
super.turnLeftSequence = -1;
}
super.turnRightSequence = super.turnLeftSequence;
super.walkSequence = var1.readUnsignedShort();
super.walkSequence = buffer.readUnsignedShort();
if (super.walkSequence == 65535) {
super.walkSequence = -1;
}
super.walkBackSequence = var1.readUnsignedShort();
super.walkBackSequence = buffer.readUnsignedShort();
if (super.walkBackSequence == 65535) {
super.walkBackSequence = -1;
}
super.walkLeftSequence = var1.readUnsignedShort();
super.walkLeftSequence = buffer.readUnsignedShort();
if (super.walkLeftSequence == 65535) {
super.walkLeftSequence = -1;
}
super.walkRightSequence = var1.readUnsignedShort();
super.walkRightSequence = buffer.readUnsignedShort();
if (super.walkRightSequence == 65535) {
super.walkRightSequence = -1;
}
super.runSequence = var1.readUnsignedShort();
super.runSequence = buffer.readUnsignedShort();
if (super.runSequence == 65535) {
super.runSequence = -1;
}
this.username = new Username(var1.readStringCp1252NullTerminated(), KeyHandler.loginType);
this.username = new Username(buffer.readStringCp1252NullTerminated(), KeyHandler.loginType);
this.clearIsFriend();
this.clearIsInClanChat();
if (this == Canvas.localPlayer) {
RunException.localPlayerName = this.username.getName();
}
this.combatLevel = var1.readUnsignedByte();
this.skillLevel = var1.readUnsignedShort();
this.isHidden = var1.readUnsignedByte() == 1;
this.combatLevel = buffer.readUnsignedByte();
this.skillLevel = buffer.readUnsignedShort();
this.isHidden = buffer.readUnsignedByte() == 1;
if (Client.gameBuild == 0 && Client.staffModLevel >= 2) {
this.isHidden = false;
}
@@ -379,7 +379,7 @@ public final class Player extends Actor {
return null;
} else {
SequenceDefinition var1 = super.sequence != -1 && super.sequenceDelay == 0 ? WorldMapAreaData.getSequenceDefinition(super.sequence) : null;
SequenceDefinition var2 = super.movementSequence != -1 && !this.isUnanimated && (super.readySequence != super.movementSequence || var1 == null) ? WorldMapAreaData.getSequenceDefinition(super.movementSequence) : null;
SequenceDefinition var2 = super.movementSequence == -1 || this.isUnanimated || super.readySequence == super.movementSequence && var1 != null ? null : WorldMapAreaData.getSequenceDefinition(super.movementSequence);
Model var3 = this.appearance.getModel(var1, super.sequenceFrame, var2, super.movementFrame);
if (var3 == null) {
return null;
@@ -472,12 +472,12 @@ public final class Player extends Actor {
garbageValue = "1966552419"
)
@Export("resetPath")
void resetPath(int var1, int var2) {
void resetPath(int x, int y) {
super.pathLength = 0;
super.field25 = 0;
super.field24 = 0;
super.pathX[0] = var1;
super.pathY[0] = var2;
super.pathX[0] = x;
super.pathY[0] = y;
int var3 = this.transformedSize();
super.x = super.pathX[0] * 128 + var3 * 64;
super.y = super.pathY[0] * 128 + var3 * 64;