More refactoring (tm)

This commit is contained in:
Lucas
2019-07-07 15:10:50 +02:00
parent e1a815eddd
commit e2aac6d899
159 changed files with 38213 additions and 46222 deletions

View File

@@ -141,10 +141,10 @@ public class FloorOverlayDefinition extends DualNode {
garbageValue = "489697731"
)
@Export("setHsl")
void setHsl(int var1) {
double var2 = (double)(var1 >> 16 & 255) / 256.0D;
double var4 = (double)(var1 >> 8 & 255) / 256.0D;
double var6 = (double)(var1 & 255) / 256.0D;
void setHsl(int rgb) {
double var2 = (double)(rgb >> 16 & 255) / 256.0D;
double var4 = (double)(rgb >> 8 & 255) / 256.0D;
double var6 = (double)(rgb & 255) / 256.0D;
double var8 = var2;
if (var4 < var2) {
var8 = var4;
@@ -208,33 +208,33 @@ public class FloorOverlayDefinition extends DualNode {
garbageValue = "30"
)
@Export("alignWidgetPosition")
static void alignWidgetPosition(Widget var0, int var1, int var2) {
if (var0.xAlignment == 0) {
var0.x = var0.rawX;
} else if (var0.xAlignment == 1) {
var0.x = var0.rawX + (var1 - var0.width) / 2;
} else if (var0.xAlignment == 2) {
var0.x = var1 - var0.width - var0.rawX;
} else if (var0.xAlignment == 3) {
var0.x = var0.rawX * var1 >> 14;
} else if (var0.xAlignment == 4) {
var0.x = (var0.rawX * var1 >> 14) + (var1 - var0.width) / 2;
static void alignWidgetPosition(Widget component, int parentWidth, int parentHeight) {
if (component.xAlignment == 0) {
component.x = component.rawX;
} else if (component.xAlignment == 1) {
component.x = component.rawX + (parentWidth - component.width) / 2;
} else if (component.xAlignment == 2) {
component.x = parentWidth - component.width - component.rawX;
} else if (component.xAlignment == 3) {
component.x = component.rawX * parentWidth >> 14;
} else if (component.xAlignment == 4) {
component.x = (component.rawX * parentWidth >> 14) + (parentWidth - component.width) / 2;
} else {
var0.x = var1 - var0.width - (var0.rawX * var1 >> 14);
component.x = parentWidth - component.width - (component.rawX * parentWidth >> 14);
}
if (var0.yAlignment == 0) {
var0.y = var0.rawY;
} else if (var0.yAlignment == 1) {
var0.y = (var2 - var0.height) / 2 + var0.rawY;
} else if (var0.yAlignment == 2) {
var0.y = var2 - var0.height - var0.rawY;
} else if (var0.yAlignment == 3) {
var0.y = var2 * var0.rawY >> 14;
} else if (var0.yAlignment == 4) {
var0.y = (var2 * var0.rawY >> 14) + (var2 - var0.height) / 2;
if (component.yAlignment == 0) {
component.y = component.rawY;
} else if (component.yAlignment == 1) {
component.y = (parentHeight - component.height) / 2 + component.rawY;
} else if (component.yAlignment == 2) {
component.y = parentHeight - component.height - component.rawY;
} else if (component.yAlignment == 3) {
component.y = parentHeight * component.rawY >> 14;
} else if (component.yAlignment == 4) {
component.y = (parentHeight * component.rawY >> 14) + (parentHeight - component.height) / 2;
} else {
var0.y = var2 - var0.height - (var2 * var0.rawY >> 14);
component.y = parentHeight - component.height - (parentHeight * component.rawY >> 14);
}
}