http-api: lombok HiscoreResult

This commit is contained in:
Adam
2018-10-31 18:47:36 -04:00
parent 803a019a27
commit e1dac1f2e7

View File

@@ -24,8 +24,9 @@
*/
package net.runelite.http.api.hiscore;
import java.util.Objects;
import lombok.Data;
@Data
public class HiscoreResult
{
private String player;
@@ -63,346 +64,6 @@ public class HiscoreResult
private Skill clueScrollMaster;
private Skill lastManStanding;
public String getPlayer()
{
return player;
}
public void setPlayer(String player)
{
this.player = player;
}
public Skill getOverall()
{
return overall;
}
public void setOverall(Skill overall)
{
this.overall = overall;
}
public Skill getAttack()
{
return attack;
}
public void setAttack(Skill attack)
{
this.attack = attack;
}
public Skill getDefence()
{
return defence;
}
public void setDefence(Skill defence)
{
this.defence = defence;
}
public Skill getStrength()
{
return strength;
}
public void setStrength(Skill strength)
{
this.strength = strength;
}
public Skill getHitpoints()
{
return hitpoints;
}
public void setHitpoints(Skill hitpoints)
{
this.hitpoints = hitpoints;
}
public Skill getRanged()
{
return ranged;
}
public void setRanged(Skill ranged)
{
this.ranged = ranged;
}
public Skill getPrayer()
{
return prayer;
}
public void setPrayer(Skill prayer)
{
this.prayer = prayer;
}
public Skill getMagic()
{
return magic;
}
public void setMagic(Skill magic)
{
this.magic = magic;
}
public Skill getCooking()
{
return cooking;
}
public void setCooking(Skill cooking)
{
this.cooking = cooking;
}
public Skill getWoodcutting()
{
return woodcutting;
}
public void setWoodcutting(Skill woodcutting)
{
this.woodcutting = woodcutting;
}
public Skill getFletching()
{
return fletching;
}
public void setFletching(Skill fletching)
{
this.fletching = fletching;
}
public Skill getFishing()
{
return fishing;
}
public void setFishing(Skill fishing)
{
this.fishing = fishing;
}
public Skill getFiremaking()
{
return firemaking;
}
public void setFiremaking(Skill firemaking)
{
this.firemaking = firemaking;
}
public Skill getCrafting()
{
return crafting;
}
public void setCrafting(Skill crafting)
{
this.crafting = crafting;
}
public Skill getSmithing()
{
return smithing;
}
public void setSmithing(Skill smithing)
{
this.smithing = smithing;
}
public Skill getMining()
{
return mining;
}
public void setMining(Skill mining)
{
this.mining = mining;
}
public Skill getHerblore()
{
return herblore;
}
public void setHerblore(Skill herblore)
{
this.herblore = herblore;
}
public Skill getAgility()
{
return agility;
}
public void setAgility(Skill agility)
{
this.agility = agility;
}
public Skill getThieving()
{
return thieving;
}
public void setThieving(Skill thieving)
{
this.thieving = thieving;
}
public Skill getSlayer()
{
return slayer;
}
public void setSlayer(Skill slayer)
{
this.slayer = slayer;
}
public Skill getFarming()
{
return farming;
}
public void setFarming(Skill farming)
{
this.farming = farming;
}
public Skill getRunecraft()
{
return runecraft;
}
public void setRunecraft(Skill runecraft)
{
this.runecraft = runecraft;
}
public Skill getHunter()
{
return hunter;
}
public void setHunter(Skill hunter)
{
this.hunter = hunter;
}
public Skill getConstruction()
{
return construction;
}
public void setConstruction(Skill construction)
{
this.construction = construction;
}
public Skill getBountyHunterHunter()
{
return bountyHunterHunter;
}
public void setBountyHunterHunter(Skill bountyHunterHunter)
{
this.bountyHunterHunter = bountyHunterHunter;
}
public Skill getBountyHunterRogue()
{
return bountyHunterRogue;
}
public void setBountyHunterRogue(Skill bountyHunterRogue)
{
this.bountyHunterRogue = bountyHunterRogue;
}
public Skill getClueScrollAll()
{
return clueScrollAll;
}
public void setClueScrollAll(Skill clueScrollAll)
{
this.clueScrollAll = clueScrollAll;
}
public Skill getClueScrollEasy()
{
return clueScrollEasy;
}
public void setClueScrollEasy(Skill clueScrollEasy)
{
this.clueScrollEasy = clueScrollEasy;
}
public Skill getClueScrollMedium()
{
return clueScrollMedium;
}
public void setClueScrollMedium(Skill clueScrollMedium)
{
this.clueScrollMedium = clueScrollMedium;
}
public Skill getClueScrollHard()
{
return clueScrollHard;
}
public void setClueScrollHard(Skill clueScrollHard)
{
this.clueScrollHard = clueScrollHard;
}
public Skill getClueScrollElite()
{
return clueScrollElite;
}
public void setClueScrollElite(Skill clueScrollElite)
{
this.clueScrollElite = clueScrollElite;
}
public Skill getClueScrollMaster()
{
return clueScrollMaster;
}
public void setClueScrollMaster(Skill clueScrollMaster)
{
this.clueScrollMaster = clueScrollMaster;
}
public Skill getLastManStanding()
{
return lastManStanding;
}
public void setLastManStanding(Skill lastManStanding)
{
this.lastManStanding = lastManStanding;
}
public Skill getSkill(HiscoreSkill skill)
{
switch (skill)
@@ -477,206 +138,4 @@ public class HiscoreResult
throw new IllegalArgumentException("Invalid hiscore item");
}
@Override
public int hashCode()
{
int hash = 7;
hash = 29 * hash + Objects.hashCode(this.player);
hash = 29 * hash + Objects.hashCode(this.overall);
hash = 29 * hash + Objects.hashCode(this.attack);
hash = 29 * hash + Objects.hashCode(this.defence);
hash = 29 * hash + Objects.hashCode(this.strength);
hash = 29 * hash + Objects.hashCode(this.hitpoints);
hash = 29 * hash + Objects.hashCode(this.ranged);
hash = 29 * hash + Objects.hashCode(this.prayer);
hash = 29 * hash + Objects.hashCode(this.magic);
hash = 29 * hash + Objects.hashCode(this.cooking);
hash = 29 * hash + Objects.hashCode(this.woodcutting);
hash = 29 * hash + Objects.hashCode(this.fletching);
hash = 29 * hash + Objects.hashCode(this.fishing);
hash = 29 * hash + Objects.hashCode(this.firemaking);
hash = 29 * hash + Objects.hashCode(this.crafting);
hash = 29 * hash + Objects.hashCode(this.smithing);
hash = 29 * hash + Objects.hashCode(this.mining);
hash = 29 * hash + Objects.hashCode(this.herblore);
hash = 29 * hash + Objects.hashCode(this.agility);
hash = 29 * hash + Objects.hashCode(this.thieving);
hash = 29 * hash + Objects.hashCode(this.slayer);
hash = 29 * hash + Objects.hashCode(this.farming);
hash = 29 * hash + Objects.hashCode(this.runecraft);
hash = 29 * hash + Objects.hashCode(this.hunter);
hash = 29 * hash + Objects.hashCode(this.construction);
hash = 29 * hash + Objects.hashCode(this.bountyHunterRogue);
hash = 29 * hash + Objects.hashCode(this.bountyHunterHunter);
hash = 29 * hash + Objects.hashCode(this.clueScrollAll);
hash = 29 * hash + Objects.hashCode(this.clueScrollEasy);
hash = 29 * hash + Objects.hashCode(this.clueScrollMedium);
hash = 29 * hash + Objects.hashCode(this.clueScrollHard);
hash = 29 * hash + Objects.hashCode(this.clueScrollElite);
hash = 29 * hash + Objects.hashCode(this.clueScrollMaster);
hash = 29 * hash + Objects.hashCode(this.lastManStanding);
return hash;
}
@Override
public boolean equals(Object obj)
{
if (this == obj)
{
return true;
}
if (obj == null)
{
return false;
}
if (getClass() != obj.getClass())
{
return false;
}
final HiscoreResult other = (HiscoreResult) obj;
if (!Objects.equals(this.player, other.player))
{
return false;
}
if (!Objects.equals(this.overall, other.overall))
{
return false;
}
if (!Objects.equals(this.attack, other.attack))
{
return false;
}
if (!Objects.equals(this.defence, other.defence))
{
return false;
}
if (!Objects.equals(this.strength, other.strength))
{
return false;
}
if (!Objects.equals(this.hitpoints, other.hitpoints))
{
return false;
}
if (!Objects.equals(this.ranged, other.ranged))
{
return false;
}
if (!Objects.equals(this.prayer, other.prayer))
{
return false;
}
if (!Objects.equals(this.magic, other.magic))
{
return false;
}
if (!Objects.equals(this.cooking, other.cooking))
{
return false;
}
if (!Objects.equals(this.woodcutting, other.woodcutting))
{
return false;
}
if (!Objects.equals(this.fletching, other.fletching))
{
return false;
}
if (!Objects.equals(this.fishing, other.fishing))
{
return false;
}
if (!Objects.equals(this.firemaking, other.firemaking))
{
return false;
}
if (!Objects.equals(this.crafting, other.crafting))
{
return false;
}
if (!Objects.equals(this.smithing, other.smithing))
{
return false;
}
if (!Objects.equals(this.mining, other.mining))
{
return false;
}
if (!Objects.equals(this.herblore, other.herblore))
{
return false;
}
if (!Objects.equals(this.agility, other.agility))
{
return false;
}
if (!Objects.equals(this.thieving, other.thieving))
{
return false;
}
if (!Objects.equals(this.slayer, other.slayer))
{
return false;
}
if (!Objects.equals(this.farming, other.farming))
{
return false;
}
if (!Objects.equals(this.runecraft, other.runecraft))
{
return false;
}
if (!Objects.equals(this.hunter, other.hunter))
{
return false;
}
if (!Objects.equals(this.construction, other.construction))
{
return false;
}
if (!Objects.equals(this.clueScrollEasy, other.clueScrollEasy))
{
return false;
}
if (!Objects.equals(this.clueScrollMedium, other.clueScrollMedium))
{
return false;
}
if (!Objects.equals(this.clueScrollAll, other.clueScrollAll))
{
return false;
}
if (!Objects.equals(this.bountyHunterRogue, other.bountyHunterRogue))
{
return false;
}
if (!Objects.equals(this.bountyHunterHunter, other.bountyHunterHunter))
{
return false;
}
if (!Objects.equals(this.clueScrollHard, other.clueScrollHard))
{
return false;
}
if (!Objects.equals(this.lastManStanding, other.lastManStanding))
{
return false;
}
if (!Objects.equals(this.clueScrollElite, other.clueScrollElite))
{
return false;
}
if (!Objects.equals(this.clueScrollMaster, other.clueScrollMaster))
{
return false;
}
return true;
}
@Override
public String toString()
{
return "HiscoreResult{" + "player=" + player + ", overall=" + overall + ", attack=" + attack + ", defence=" + defence + ", strength=" + strength + ", hitpoints=" + hitpoints + ", ranged=" + ranged + ", prayer=" + prayer + ", magic=" + magic + ", cooking=" + cooking + ", woodcutting=" + woodcutting + ", fletching=" + fletching + ", fishing=" + fishing + ", firemaking=" + firemaking + ", crafting=" + crafting + ", smithing=" + smithing + ", mining=" + mining + ", herblore=" + herblore + ", agility=" + agility + ", thieving=" + thieving + ", slayer=" + slayer + ", farming=" + farming + ", runecraft=" + runecraft + ", hunter=" + hunter + ", construction=" + construction + ", clueScrollEasy=" + clueScrollEasy + ", clueScrollMedium=" + clueScrollMedium + ", clueScrollAll=" + clueScrollAll + ", bountyHunterRogue=" + bountyHunterRogue + ", bountyHunterHunter=" + bountyHunterHunter + ", clueScrollHard=" + clueScrollHard + ", lastManStanding=" + lastManStanding + ", clueScrollElite=" + clueScrollElite + ", clueScrollMaster=" + clueScrollMaster + '}';
}
}