runelite-client: script update / outdated rework (thanks TomC)
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@@ -0,0 +1,51 @@
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.id 96
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.int_stack_count 1
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.string_stack_count 1
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.int_var_count 1
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.string_var_count 1
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sload 0 ; load input
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iload 0 ; load chat type
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sconst "chatboxInput" ; event name
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runelite_callback ; invoke callback
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pop_int ; pop chat type
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string_length ; get string length of chat message
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iconst 0 ; load 0
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if_icmpne LABEL100 ; if length is not 0, continue
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return
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LABEL100:
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get_varbit 4394
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iconst 1
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if_icmpeq LABEL4
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jump LABEL24
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LABEL4:
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iload 0
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iconst 1
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if_icmpeq LABEL8
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jump LABEL16
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LABEL8:
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chat_playername
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sconst ": "
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sconst "<col=2020ef>"
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sload 0
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sconst "</col>"
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join_string 5
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mes
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jump LABEL23
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LABEL16:
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chat_playername
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sconst ": "
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sconst "<col=0000ff>"
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sload 0
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sconst "</col>"
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join_string 5
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mes
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LABEL23:
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jump LABEL27
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LABEL24:
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sload 0
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iload 0
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chat_sendpublic
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LABEL27:
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clientclock
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set_varc_int 61
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return
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