combatcounter: Use equals when comparing objects

This commit is contained in:
sdburns1998
2019-07-07 03:20:53 +02:00
parent 64d9a260a0
commit de7244a704

View File

@@ -316,7 +316,7 @@ public class CombatCounter extends Plugin
for (NPC nearby : this.client.getNpcs()) for (NPC nearby : this.client.getNpcs())
{ {
int distance = npc.getWorldLocation().distanceTo(nearby.getWorldLocation()); int distance = npc.getWorldLocation().distanceTo(nearby.getWorldLocation());
if (distance <= 1 && npc != nearby) if (distance <= 1 && npc.equals(nearby))
{ {
actives.add(nearby); actives.add(nearby);
} }