From dd9f39300d676a33e784fc4d7567526845802489 Mon Sep 17 00:00:00 2001 From: MaxBartlett Date: Mon, 19 Nov 2018 07:29:25 -0500 Subject: [PATCH] Fix distance check for maniacal monkey boulders (#6399) Closes #6269 --- .../java/net/runelite/client/plugins/hunter/HunterPlugin.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/hunter/HunterPlugin.java b/runelite-client/src/main/java/net/runelite/client/plugins/hunter/HunterPlugin.java index 761e881711..9ba95ad3aa 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/hunter/HunterPlugin.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/hunter/HunterPlugin.java @@ -128,7 +128,7 @@ public class HunterPlugin extends Plugin case ObjectID.MONKEY_TRAP: // Maniacal monkey trap placed // If player is right next to "object" trap assume that player placed the trap - if (localPlayer.getWorldLocation().distanceTo(trapLocation) <= 1) + if (localPlayer.getWorldLocation().distanceTo(trapLocation) <= 2) { log.debug("Trap placed by \"{}\" on {}", localPlayer.getName(), trapLocation); traps.put(trapLocation, new HunterTrap(gameObject));