mixins: Fix convex hulls being incorrectly contoured
the Models returned by getModel are already contoured if required; we do not need to do it again
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@@ -162,12 +162,8 @@ public interface RSModel extends RSRenderable, Model
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/**
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* Compute the convex hull of this model
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* @param localX
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* @param localY
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* @param orientation
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* @return
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*/
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Polygon getConvexHull(int localX, int localY, int orientation);
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Polygon getConvexHull(int localX, int localY, int orientation, int tileHeight);
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float[][] getFaceTextureUCoordinates();
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void setFaceTextureUCoordinates(float[][] rl$faceTextureUCoordinates);
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