api: move sound effect volumes to preferences
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@@ -1022,30 +1022,6 @@ public interface Client extends GameEngine
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*/
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void setMusicVolume(int volume);
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/**
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* Gets the sound effect volume
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* @return volume 0-127 inclusive
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*/
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int getSoundEffectVolume();
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/**
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* Sets the sound effect volume
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* @param volume 0-127 inclusive
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*/
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void setSoundEffectVolume(int volume);
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/**
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* Gets the area sound effect volume
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* @return volume 0-127 inclusive
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*/
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int getAreaSoundEffectVolume();
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/**
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* Sets the area sound effect volume
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* @param volume 0-127 inclusive
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*/
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void setAreaSoundEffectVolume(int volume);
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/**
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* Play a sound effect at the player's current location. This is how UI,
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* and player-generated (e.g. mining, woodcutting) sound effects are
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@@ -42,4 +42,28 @@ public interface Preferences
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* @param username the new remembered username
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*/
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void setRememberedUsername(String username);
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/**
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* Gets the sound effect volume
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* @return volume 0-127 inclusive
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*/
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int getSoundEffectVolume();
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/**
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* Sets the sound effect volume
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* @param volume 0-127 inclusive
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*/
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void setSoundEffectVolume(int volume);
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/**
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* Gets the area sound effect volume
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* @return volume 0-127 inclusive
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*/
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int getAreaSoundEffectVolume();
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/**
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* Sets the area sound effect volume
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* @param volume 0-127 inclusive
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*/
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void setAreaSoundEffectVolume(int volume);
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}
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