From db815daab279e2ec51d10887202d7b54d33e8e29 Mon Sep 17 00:00:00 2001 From: Tomas Slusny Date: Thu, 4 Oct 2018 16:44:09 +0200 Subject: [PATCH] Do not set hint arrows for object clue scroll As it is set in check for LocatioClueScroll it is not necessary to set it also in object clue scroll check. Signed-off-by: Tomas Slusny --- .../client/plugins/cluescrolls/ClueScrollPlugin.java | 6 ------ 1 file changed, 6 deletions(-) diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/cluescrolls/ClueScrollPlugin.java b/runelite-client/src/main/java/net/runelite/client/plugins/cluescrolls/ClueScrollPlugin.java index dbb7db801f..bf47b34572 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/cluescrolls/ClueScrollPlugin.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/cluescrolls/ClueScrollPlugin.java @@ -325,12 +325,6 @@ public class ClueScrollPlugin extends Plugin objectsToMark = Arrays.stream(tile.getGameObjects()) .filter(object -> object != null && ArrayUtils.contains(objectIds, object.getId())) .toArray(GameObject[]::new); - - // Set hint arrow to first object found as there can only be 1 hint arrow - if (config.displayHintArrows() && objectsToMark.length >= 1) - { - client.setHintArrow(objectsToMark[0].getWorldLocation()); - } } } }