rs-client: refactoring (#1344)

* Rename some things to be more consistent everywhere

* rs-client: refactoring

* MenuAction -> MenuOpcode merge
This commit is contained in:
Lucwousin
2019-08-20 22:24:51 +02:00
committed by GitHub
parent 0f46656e9d
commit db705f5dd5
297 changed files with 13734 additions and 14043 deletions

View File

@@ -27,11 +27,11 @@ public interface RSBoundaryObject extends WallObject
@Import("entity1")
@Override
RSEntity getRenderable1();
RSEntity getEntity1();
@Import("entity2")
@Override
RSEntity getRenderable2();
RSEntity getEntity2();
@Import("flags")
@Override

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@@ -308,25 +308,25 @@ public interface RSClient extends RSGameShell, Client
@Import("menuActions")
String[] getMenuOptions();
@Import("menuTargetNames")
@Import("menuTargets")
String[] getMenuTargets();
@Import("menuArguments0")
@Import("menuIdentifiers")
int[] getMenuIdentifiers();
@Import("menuOpcodes")
int[] getMenuTypes();
int[] getMenuOpcodes();
@Import("menuArguments1")
int[] getMenuActionParams0();
int[] getMenuArguments1();
@Import("menuArguments2")
int[] getMenuActionParams1();
int[] getMenuArguments2();
@Import("menuShiftClick")
boolean[] getMenuForceLeftClick();
@Import("worlds")
@Import("World_worlds")
@Override
RSWorld[] getWorldList();
@@ -384,7 +384,7 @@ public interface RSClient extends RSGameShell, Client
@Import("itemContainers")
RSNodeHashTable getItemContainers();
@Import("getItemDefinition")
@Import("ItemDefinition_get")
@Override
RSItemDefinition getItemDefinition(int itemId);
@@ -603,15 +603,12 @@ public interface RSClient extends RSGameShell, Client
@Import("Scene_isLowDetail")
void setSceneLowMemory(boolean lowMemory);
@Import("isStereo")
@Import("PcmPlayer_stereo")
void setAudioHighMemory(boolean highMemory);
@Import("ObjectDefinition_isLowDetail")
void setObjectDefinitionLowDetail(boolean lowDetail);
@Construct
RSTileItem createItem();
@Import("Interpreter_intStackSize")
@Override
int getIntStackSize();

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@@ -17,7 +17,7 @@ public interface RSFloorDecoration extends GroundObject
@Import("entity")
@Override
RSEntity getRenderable();
RSEntity getEntity();
void setPlane(int plane);
}

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@@ -6,7 +6,7 @@ import net.runelite.mapping.Import;
public interface RSGameObject extends GameObject
{
@Import("entity")
RSEntity getRenderable();
RSEntity getEntity();
@Import("plane")
int getPlane();

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@@ -23,7 +23,7 @@ public interface RSTextureProvider extends TextureProvider
@Override
RSTexture[] getTextures();
@Import("load")
@Import("getTexturePixels")
@Override
int[] load(int textureId);
}

View File

@@ -34,11 +34,11 @@ public interface RSTile extends Tile
@Import("paint")
@Override
TilePaint getSceneTilePaint();
TilePaint getTilePaint();
@Import("model")
@Override
TileModel getSceneTileModel();
TileModel getTileModel();
@Import("x")
int getX();

View File

@@ -26,11 +26,11 @@ public interface RSWallDecoration extends DecorativeObject
@Import("entity1")
@Override
RSEntity getRenderable();
RSEntity getEntity1();
@Import("entity2")
@Override
RSEntity getRenderable2();
RSEntity getEntity2();
void setPlane(int plane);
}