Merge remote-tracking branch 'upstream/master' into runelite
This commit is contained in:
@@ -35,6 +35,7 @@ import net.runelite.api.MessageNode;
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import net.runelite.api.Player;
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import net.runelite.api.events.ChatMessage;
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import net.runelite.client.config.ChatColorConfig;
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import net.runelite.client.events.ConfigChanged;
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import org.junit.Before;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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@@ -62,8 +63,6 @@ public class ChatMessageManagerTest
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public void before()
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{
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Guice.createInjector(BoundFieldModule.of(this)).injectMembers(this);
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chatMessageManager.loadColors();
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}
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@Test
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@@ -71,7 +70,10 @@ public class ChatMessageManagerTest
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{
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when(chatColorConfig.opaqueServerMessage()).thenReturn(Color.decode("#b20000"));
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chatMessageManager.loadColors();
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// rebuild color cache
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ConfigChanged configChanged = new ConfigChanged();
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configChanged.setGroup("textrecolor");
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chatMessageManager.onConfigChanged(configChanged);
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ChatMessage chatMessage = new ChatMessage();
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chatMessage.setType(ChatMessageType.GAMEMESSAGE);
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@@ -93,8 +95,6 @@ public class ChatMessageManagerTest
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when(chatColorConfig.opaquePublicFriendUsernames()).thenReturn(Color.decode("#b20000"));
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chatMessageManager.loadColors();
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// Setup message
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ChatMessage chatMessage = new ChatMessage();
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chatMessage.setType(ChatMessageType.PUBLICCHAT);
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@@ -125,8 +125,6 @@ public class ChatMessageManagerTest
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when(chatColorConfig.opaquePublicFriendUsernames()).thenReturn(Color.decode("#b20000"));
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chatMessageManager.loadColors();
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// Setup message
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ChatMessage chatMessage = new ChatMessage();
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chatMessage.setType(ChatMessageType.PUBLICCHAT);
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@@ -32,10 +32,15 @@ import java.time.Duration;
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import java.time.Instant;
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import net.runelite.api.ChatMessageType;
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import net.runelite.api.Client;
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import net.runelite.api.Experience;
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import net.runelite.api.InventoryID;
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import net.runelite.api.ItemContainer;
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import net.runelite.api.ItemID;
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import net.runelite.api.Skill;
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import net.runelite.api.events.ChatMessage;
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import net.runelite.api.events.ItemContainerChanged;
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import net.runelite.api.events.MenuOptionClicked;
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import net.runelite.api.events.StatChanged;
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import net.runelite.client.game.ItemManager;
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import net.runelite.client.game.SpriteManager;
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import net.runelite.client.ui.overlay.infobox.InfoBox;
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@@ -53,9 +58,11 @@ import static org.mockito.ArgumentMatchers.nullable;
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import org.mockito.Mock;
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import static org.mockito.Mockito.atLeastOnce;
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import static org.mockito.Mockito.doAnswer;
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import static org.mockito.Mockito.lenient;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.times;
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import static org.mockito.Mockito.verify;
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import static org.mockito.Mockito.verifyNoInteractions;
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import static org.mockito.Mockito.when;
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import org.mockito.junit.MockitoJUnitRunner;
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import org.mockito.stubbing.Answer;
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@@ -369,4 +376,125 @@ public class TimersPluginTest
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ElapsedTimer timer = (ElapsedTimer) captor.getValue();
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assertEquals("00:06", timer.getText());
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}
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}
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@Test
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public void testImbuedHeartBoost()
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{
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when(timersConfig.showImbuedHeart()).thenReturn(true);
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when(client.getTickCount()).thenReturn(100);
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StatChanged event;
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final MenuOptionClicked imbuedHeartClick = new MenuOptionClicked();
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imbuedHeartClick.setMenuOption("Invigorate");
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imbuedHeartClick.setId(ItemID.IMBUED_HEART);
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timersPlugin.onMenuOptionClicked(imbuedHeartClick);
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when(client.getTickCount()).thenReturn(101);
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for (int level = 1, i = 0; level <= Experience.MAX_REAL_LEVEL; level++, i++)
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{
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event = new StatChanged(Skill.MAGIC, 0, level, heartBoostedLevel(level));
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timersPlugin.onStatChanged(event);
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ArgumentCaptor<InfoBox> captor = ArgumentCaptor.forClass(InfoBox.class);
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verify(infoBoxManager, times(i + 1)).addInfoBox(captor.capture());
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TimerTimer infoBox = (TimerTimer) captor.getValue();
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assertEquals(GameTimer.IMBUEDHEART, infoBox.getTimer());
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}
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}
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@Test
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public void testImbuedHeartBoostFromDrained()
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{
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when(timersConfig.showImbuedHeart()).thenReturn(true);
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when(client.getTickCount()).thenReturn(100);
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final MenuOptionClicked imbuedHeartClick = new MenuOptionClicked();
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imbuedHeartClick.setMenuOption("Invigorate");
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imbuedHeartClick.setId(ItemID.IMBUED_HEART);
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timersPlugin.onMenuOptionClicked(imbuedHeartClick);
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when(client.getTickCount()).thenReturn(101);
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for (int level = 1, i = 0; level <= Experience.MAX_REAL_LEVEL; level++, i++)
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{
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timersPlugin.onStatChanged(new StatChanged(Skill.MAGIC, 0, level, level - 1));
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timersPlugin.onStatChanged(new StatChanged(Skill.MAGIC, 0, level, heartBoostedLevel(level) - 1));
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ArgumentCaptor<InfoBox> captor = ArgumentCaptor.forClass(InfoBox.class);
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verify(infoBoxManager, times(i + 1)).addInfoBox(captor.capture());
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TimerTimer infoBox = (TimerTimer) captor.getValue();
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assertEquals(GameTimer.IMBUEDHEART, infoBox.getTimer());
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}
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}
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@Test
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public void testImbuedHeartBoostFromPartialBoost()
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{
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when(timersConfig.showImbuedHeart()).thenReturn(true);
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when(client.getTickCount()).thenReturn(100);
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final MenuOptionClicked imbuedHeartClick = new MenuOptionClicked();
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imbuedHeartClick.setMenuOption("Invigorate");
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imbuedHeartClick.setId(ItemID.IMBUED_HEART);
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timersPlugin.onMenuOptionClicked(imbuedHeartClick);
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when(client.getTickCount()).thenReturn(101);
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for (int level = 10, i = 0; level <= Experience.MAX_REAL_LEVEL; level++, i++)
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{
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timersPlugin.onStatChanged(new StatChanged(Skill.MAGIC, 0, level, level + 1));
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timersPlugin.onStatChanged(new StatChanged(Skill.MAGIC, 0, level, heartBoostedLevel(level)));
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ArgumentCaptor<InfoBox> captor = ArgumentCaptor.forClass(InfoBox.class);
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verify(infoBoxManager, times(i + 1)).addInfoBox(captor.capture());
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TimerTimer infoBox = (TimerTimer) captor.getValue();
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assertEquals(GameTimer.IMBUEDHEART, infoBox.getTimer());
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}
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}
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@Test
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public void testNonImbuedHeartBoost()
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{
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lenient().when(timersConfig.showImbuedHeart()).thenReturn(true);
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timersPlugin.onStatChanged(new StatChanged(Skill.MAGIC, 0, 1, 1));
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// Simulate stat changes of imbued heart boost amount without having clicked the imbued heart
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timersPlugin.onStatChanged(new StatChanged(Skill.MAGIC, 0, 29, 34)); // equal to magic essence
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timersPlugin.onStatChanged(new StatChanged(Skill.MAGIC, 0, 39, 43)); // equal to magic potion
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timersPlugin.onStatChanged(new StatChanged(Skill.MAGIC, 0, 49, 54)); // equal to spicy stew
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timersPlugin.onStatChanged(new StatChanged(Skill.MAGIC, 0, 99, 109));
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verifyNoInteractions(infoBoxManager);
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}
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@Test
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public void testMagicLevelDrain()
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{
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lenient().when(timersConfig.showImbuedHeart()).thenReturn(true);
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timersPlugin.onStatChanged(new StatChanged(Skill.MAGIC, 0, 1, 1));
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when(client.getTickCount()).thenReturn(100);
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final MenuOptionClicked imbuedHeartClick = new MenuOptionClicked();
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imbuedHeartClick.setMenuOption("Invigorate");
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imbuedHeartClick.setId(ItemID.IMBUED_HEART);
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timersPlugin.onMenuOptionClicked(imbuedHeartClick);
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when(client.getTickCount()).thenReturn(101);
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// Simulate stat changes draining to the imbued heart boost amount
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for (int level = 1; level <= Experience.MAX_REAL_LEVEL; level++)
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{
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timersPlugin.onStatChanged(new StatChanged(Skill.MAGIC, 0, level, level));
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timersPlugin.onStatChanged(new StatChanged(Skill.MAGIC, 0, level, heartBoostedLevel(level) + 1));
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timersPlugin.onStatChanged(new StatChanged(Skill.MAGIC, 0, level, heartBoostedLevel(level)));
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}
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verifyNoInteractions(infoBoxManager);
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}
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private static int heartBoostedLevel(final int level)
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{
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return level + 1 + (level / 10);
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}
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}
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