Change ground marker plugin to use selected region tile coords instead of basing them off of mouse location
This commit is contained in:
@@ -116,6 +116,12 @@ public interface RSClient extends RSGameEngine, Client
|
||||
@Override
|
||||
int getMouseCurrentButton();
|
||||
|
||||
@Import("selectedRegionTileX")
|
||||
int getSelectedRegionTileX();
|
||||
|
||||
@Import("selectedRegionTileY")
|
||||
int getSelectedRegionTileY();
|
||||
|
||||
@Import("draggingWidget")
|
||||
@Override
|
||||
boolean isDraggingWidget();
|
||||
|
||||
Reference in New Issue
Block a user