Change ground marker plugin to use selected region tile coords instead of basing them off of mouse location

This commit is contained in:
Kamiel
2018-04-24 21:38:25 -04:00
committed by Adam
parent f1cd66b5b0
commit d8ba53eecc
4 changed files with 27 additions and 63 deletions
@@ -107,6 +107,8 @@ public interface Client extends GameEngine
int getMouseCurrentButton();
Tile getSelectedRegionTile();
boolean isDraggingWidget();
Widget getDraggedWidget();