plugins: add sounds service plugin
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@@ -35,6 +35,7 @@ import net.runelite.api.mixins.Replace;
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import net.runelite.api.mixins.Shadow;
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import net.runelite.rs.api.RSActor;
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import net.runelite.rs.api.RSClient;
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import net.runelite.rs.api.RSNPC;
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import net.runelite.rs.api.RSPcmStream;
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import net.runelite.rs.api.RSRawPcmStream;
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import net.runelite.rs.api.RSRawSound;
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@@ -52,6 +53,80 @@ public abstract class SoundEffectMixin implements RSClient
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@Inject
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private static RSActor lastSoundEffectSourceActor;
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@Inject
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private static int lastSoundEffectSourceNPCid;
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@Copy("updateActorSequence")
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public static void rs$updateActorSequence(RSActor actor, int size)
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{
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throw new RuntimeException();
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}
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@Replace("updateActorSequence")
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public static void rl$updateActorSequence(RSActor actor, int size)
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{
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if (actor instanceof RSNPC)
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{
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lastSoundEffectSourceNPCid = ((RSNPC) actor).getId();
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}
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lastSoundEffectSourceActor = actor;
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rs$updateActorSequence(actor, size);
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lastSoundEffectSourceActor = null;
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}
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@FieldHook("soundEffectCount")
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@Inject
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public static void queuedSoundEffectCountChanged(int idx)
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{
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int soundCount = client.getQueuedSoundEffectCount();
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if (soundCount == lastSoundEffectCount + 1)
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{
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int soundIndex = soundCount - 1;
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int packedLocation = client.getSoundLocations()[soundIndex];
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boolean consumed;
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if (packedLocation == 0)
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{
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// Regular sound effect
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SoundEffectPlayed event = new SoundEffectPlayed(lastSoundEffectSourceActor);
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event.setNpcid(lastSoundEffectSourceNPCid);
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lastSoundEffectSourceNPCid = -1;
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event.setSoundId(client.getQueuedSoundEffectIDs()[soundIndex]);
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event.setDelay(client.getQueuedSoundEffectDelays()[soundIndex]);
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client.getCallbacks().post(SoundEffectPlayed.class, event);
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consumed = event.isConsumed();
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}
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else
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{
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// Area sound effect
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int x = (packedLocation >> 16) & 0xFF;
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int y = (packedLocation >> 8) & 0xFF;
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int range = (packedLocation) & 0xFF;
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AreaSoundEffectPlayed event = new AreaSoundEffectPlayed(lastSoundEffectSourceActor);
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event.setSoundId(client.getQueuedSoundEffectIDs()[soundIndex]);
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event.setSceneX(x);
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event.setSceneY(y);
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event.setRange(range);
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event.setDelay(client.getQueuedSoundEffectDelays()[soundIndex]);
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client.getCallbacks().post(AreaSoundEffectPlayed.class, event);
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consumed = event.isConsumed();
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}
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if (consumed)
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{
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soundCount--;
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client.setQueuedSoundEffectCount(soundCount);
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}
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}
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lastSoundEffectCount = soundCount;
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}
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@Inject
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@Override
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public void playSoundEffect(int id)
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@@ -111,71 +186,4 @@ public abstract class SoundEffectMixin implements RSClient
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getSoundEffectAudioQueue().addSubStream((RSPcmStream) rawPcmStream);
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}
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@Copy("updateActorSequence")
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public static void rs$updateActorSequence(RSActor actor, int size)
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{
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throw new RuntimeException();
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}
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@Replace("updateActorSequence")
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public static void rl$updateActorSequence(RSActor actor, int size)
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{
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lastSoundEffectSourceActor = actor;
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rs$updateActorSequence(actor, size);
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lastSoundEffectSourceActor = null;
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}
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@FieldHook("soundEffectCount")
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@Inject
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public static void queuedSoundEffectCountChanged(int idx)
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{
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int soundCount = client.getQueuedSoundEffectCount();
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if (soundCount == lastSoundEffectCount + 1)
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{
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int soundIndex = soundCount - 1;
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int packedLocation = client.getSoundLocations()[soundIndex];
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boolean consumed;
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if (packedLocation == 0)
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{
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// Regular sound effect
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SoundEffectPlayed event = new SoundEffectPlayed(lastSoundEffectSourceActor);
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event.setSoundId(client.getQueuedSoundEffectIDs()[soundIndex]);
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event.setDelay(client.getQueuedSoundEffectDelays()[soundIndex]);
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client.getCallbacks().post(SoundEffectPlayed.class, event);
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consumed = event.isConsumed();
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}
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else
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{
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// Area sound effect
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int x = (packedLocation >> 16) & 0xFF;
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int y = (packedLocation >> 8) & 0xFF;
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int range = (packedLocation) & 0xFF;
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AreaSoundEffectPlayed event = new AreaSoundEffectPlayed(lastSoundEffectSourceActor);
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event.setSoundId(client.getQueuedSoundEffectIDs()[soundIndex]);
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event.setSceneX(x);
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event.setSceneY(y);
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event.setRange(range);
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event.setDelay(client.getQueuedSoundEffectDelays()[soundIndex]);
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client.getCallbacks().post(AreaSoundEffectPlayed.class, event);
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consumed = event.isConsumed();
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}
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if (consumed)
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{
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soundCount--;
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client.setQueuedSoundEffectCount(soundCount);
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}
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}
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lastSoundEffectCount = soundCount;
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}
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}
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