From 2ceb43ec4f2a7c1000cfe949c79698757ee50c22 Mon Sep 17 00:00:00 2001 From: Jordan Atwood Date: Sat, 20 Jul 2019 14:29:21 -0700 Subject: [PATCH] timersplugin: Escape periods in teleblock patterns --- .../net/runelite/client/plugins/timers/TimersPlugin.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/runelite-client/src/main/java/net/runelite/client/plugins/timers/TimersPlugin.java b/runelite-client/src/main/java/net/runelite/client/plugins/timers/TimersPlugin.java index 9b6b879dd9..f3cdbb197f 100644 --- a/runelite-client/src/main/java/net/runelite/client/plugins/timers/TimersPlugin.java +++ b/runelite-client/src/main/java/net/runelite/client/plugins/timers/TimersPlugin.java @@ -105,9 +105,9 @@ public class TimersPlugin extends Plugin private static final String SUPER_ANTIFIRE_EXPIRED_MESSAGE = "Your super antifire potion has expired."; private static final String SUPER_ANTIVENOM_DRINK_MESSAGE = "You drink some of your super antivenom potion"; - private static final Pattern DEADMAN_HALF_TELEBLOCK_PATTERN = Pattern.compile("A Tele Block spell has been cast on you by (.+). It will expire in 1 minute, 15 seconds."); - private static final Pattern FULL_TELEBLOCK_PATTERN = Pattern.compile("A Tele Block spell has been cast on you by (.+). It will expire in 5 minutes, 0 seconds."); - private static final Pattern HALF_TELEBLOCK_PATTERN = Pattern.compile("A Tele Block spell has been cast on you by (.+). It will expire in 2 minutes, 30 seconds."); + private static final Pattern DEADMAN_HALF_TELEBLOCK_PATTERN = Pattern.compile("A Tele Block spell has been cast on you by (.+)\\. It will expire in 1 minute, 15 seconds\\."); + private static final Pattern FULL_TELEBLOCK_PATTERN = Pattern.compile("A Tele Block spell has been cast on you by (.+)\\. It will expire in 5 minutes, 0 seconds\\."); + private static final Pattern HALF_TELEBLOCK_PATTERN = Pattern.compile("A Tele Block spell has been cast on you by (.+)\\. It will expire in 2 minutes, 30 seconds\\."); private TimerTimer freezeTimer; private int freezeTime = -1; // time frozen, in game ticks