api: remove SetMessage event
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@@ -1,43 +0,0 @@
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package net.runelite.api.events;
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import lombok.Data;
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import net.runelite.api.ChatMessageType;
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import net.runelite.api.MessageNode;
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/**
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* An event where a {@link MessageNode} has had its message set.
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* <p>
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* Called whenever a message is received in the chat box.
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* <p>
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* Editing the {@link #messageNode} properties will reflect the change when
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* the message in the chat is rendered. The original values of the message
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* are held by the other fields of this event.
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*/
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@Data
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public class SetMessage
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{
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/**
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* The updated message node.
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*/
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private MessageNode messageNode;
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/**
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* The set message type.
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*/
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private ChatMessageType type;
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/**
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* The name of the player that sent the message.
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*/
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private String name;
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/**
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* The sender of the message (ie. clan name).
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*/
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private String sender;
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/**
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* The new message value.
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*/
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private String value;
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/**
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* Timestamp of the message.
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*/
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private int timestamp;
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}
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