injector: Disable menu draw injector for now

This commit is contained in:
Owain van Brakel
2019-08-29 16:21:08 +02:00
parent b838c08dd7
commit d28d9070f0

View File

@@ -48,7 +48,7 @@ import net.runelite.deob.deobfuscators.arithmetic.DMath;
import static net.runelite.injector.InjectUtil.getFieldType; import static net.runelite.injector.InjectUtil.getFieldType;
import net.runelite.injector.raw.ClearColorBuffer; import net.runelite.injector.raw.ClearColorBuffer;
import net.runelite.injector.raw.DrawAfterWidgets; import net.runelite.injector.raw.DrawAfterWidgets;
import net.runelite.injector.raw.DrawMenu; // import net.runelite.injector.raw.DrawMenu;
import net.runelite.injector.raw.HidePlayerAttacks; import net.runelite.injector.raw.HidePlayerAttacks;
import net.runelite.injector.raw.Occluder; import net.runelite.injector.raw.Occluder;
import net.runelite.injector.raw.RasterizerHook; import net.runelite.injector.raw.RasterizerHook;
@@ -316,7 +316,7 @@ public class Inject
new ScriptVM(this).inject(); new ScriptVM(this).inject();
new ClearColorBuffer(this).inject(); new ClearColorBuffer(this).inject();
new RenderDraw(this).inject(); new RenderDraw(this).inject();
new DrawMenu(this).inject(); // new DrawMenu(this).inject();
new Occluder(this).inject(); new Occluder(this).inject();
new HidePlayerAttacks(this).inject(); new HidePlayerAttacks(this).inject();
} }