runelite-api: add Projectile
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@@ -139,6 +139,9 @@ public interface RSClient extends RSGameEngine, Client
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@Import("cachedPlayers")
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RSPlayer[] getCachedPlayers();
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@Import("localInteractingIndex")
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int getLocalInteractingIndex();
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@Import("groundItemDeque")
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RSDeque[][][] getGroundItemDeque();
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@@ -24,25 +24,15 @@
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*/
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package net.runelite.rs.api;
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import net.runelite.api.Projectile;
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import net.runelite.mapping.Import;
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public interface RSProjectile
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public interface RSProjectile extends Projectile
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{
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@Import("isMoving")
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boolean isMoving();
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@Import("id")
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@Override
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int getId();
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@Import("animationSequence")
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RSSequence getAnimationSequence();
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@Import("velocityY")
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double getVelocityY();
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@Import("velocityX")
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double getVelocityX();
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@Import("velocityZ")
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double getVelocityZ();
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@Import("scalar")
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double getScalar();
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@Import("interacting")
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int getRsInteracting();
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}
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