Use current tile instead of target tile for current tile rendering

This commit is contained in:
jesse1412
2019-02-10 18:54:44 +00:00
parent 10fa8ce5f3
commit d0b4038abe

View File

@@ -99,12 +99,7 @@ public class TileIndicatorsOverlay extends Overlay
return null; return null;
} }
Polygon poly = Perspective.getCanvasTilePoly(client, playerPosLocal); renderTile(graphics, playerPosLocal, config.highlightCurrentColor());
if (poly == null)
{
return null;
}
renderTile(graphics, client.getLocalDestinationLocation(), config.highlightCurrentColor());
} }
return null; return null;