gpu: refactor shader compilation
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@@ -1,199 +0,0 @@
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/*
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* Copyright (c) 2018, Adam <Adam@sigterm.info>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package net.runelite.client.plugins.gpu;
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import com.jogamp.nativewindow.AbstractGraphicsConfiguration;
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import com.jogamp.nativewindow.NativeWindowFactory;
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import com.jogamp.nativewindow.awt.AWTGraphicsConfiguration;
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import com.jogamp.nativewindow.awt.JAWTWindow;
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import com.jogamp.opengl.GL4;
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import com.jogamp.opengl.GLCapabilities;
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import com.jogamp.opengl.GLContext;
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import com.jogamp.opengl.GLDrawable;
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import com.jogamp.opengl.GLDrawableFactory;
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import com.jogamp.opengl.GLProfile;
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import java.awt.Canvas;
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import java.util.function.Function;
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import javax.swing.JFrame;
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import static net.runelite.client.plugins.gpu.GLUtil.inputStreamToString;
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import net.runelite.client.plugins.gpu.template.Template;
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import static org.junit.Assert.fail;
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import org.junit.Before;
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import org.junit.Ignore;
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import org.junit.Test;
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public class ShaderTest
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{
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private static final String VERTEX_SHADER = "" +
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"void main() {" +
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" gl_Position = vec4(1.0, 1.0, 1.0, 1.0);" +
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"}";
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private GL4 gl;
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@Before
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public void before()
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{
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Canvas canvas = new Canvas();
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JFrame frame = new JFrame();
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frame.setSize(100, 100);
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frame.add(canvas);
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frame.setVisible(true);
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GLProfile glProfile = GLProfile.getMaxFixedFunc(true);
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GLCapabilities glCaps = new GLCapabilities(glProfile);
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AbstractGraphicsConfiguration config = AWTGraphicsConfiguration.create(canvas.getGraphicsConfiguration(),
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glCaps, glCaps);
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JAWTWindow jawtWindow = (JAWTWindow) NativeWindowFactory.getNativeWindow(canvas, config);
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GLDrawableFactory glDrawableFactory = GLDrawableFactory.getFactory(glProfile);
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GLDrawable glDrawable = glDrawableFactory.createGLDrawable(jawtWindow);
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glDrawable.setRealized(true);
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GLContext glContext = glDrawable.createContext(null);
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int res = glContext.makeCurrent();
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if (res == GLContext.CONTEXT_NOT_CURRENT)
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{
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fail("error making context current");
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}
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gl = glContext.getGL().getGL4();
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}
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@Test
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@Ignore
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public void testUnordered() throws ShaderException
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{
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int glComputeProgram = gl.glCreateProgram();
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int glComputeShader = gl.glCreateShader(gl.GL_COMPUTE_SHADER);
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try
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{
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Function<String, String> func = (s) -> inputStreamToString(getClass().getResourceAsStream(s));
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Template template = new Template(func);
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String source = template.process(func.apply("comp_unordered.glsl"));
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int line = 0;
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for (String str : source.split("\\n"))
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{
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System.out.println(++line + " " + str);
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}
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GLUtil.loadComputeShader(gl, glComputeProgram, glComputeShader, source);
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}
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finally
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{
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gl.glDeleteShader(glComputeShader);
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gl.glDeleteProgram(glComputeProgram);
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}
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}
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@Test
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@Ignore
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public void testSmall() throws ShaderException
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{
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int glComputeProgram = gl.glCreateProgram();
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int glComputeShader = gl.glCreateShader(gl.GL_COMPUTE_SHADER);
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try
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{
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Function<String, String> func = (s) -> inputStreamToString(getClass().getResourceAsStream(s));
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Template template = new Template(func);
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String source = template.process(func.apply("comp_small.glsl"));
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int line = 0;
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for (String str : source.split("\\n"))
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{
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System.out.println(++line + " " + str);
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}
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GLUtil.loadComputeShader(gl, glComputeProgram, glComputeShader, source);
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}
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finally
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{
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gl.glDeleteShader(glComputeShader);
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gl.glDeleteProgram(glComputeProgram);
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}
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}
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@Test
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@Ignore
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public void testComp() throws ShaderException
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{
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int glComputeProgram = gl.glCreateProgram();
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int glComputeShader = gl.glCreateShader(gl.GL_COMPUTE_SHADER);
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try
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{
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Function<String, String> func = (s) -> inputStreamToString(getClass().getResourceAsStream(s));
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Template template = new Template(func);
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String source = template.process(func.apply("comp.glsl"));
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int line = 0;
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for (String str : source.split("\\n"))
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{
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System.out.println(++line + " " + str);
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}
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GLUtil.loadComputeShader(gl, glComputeProgram, glComputeShader, source);
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}
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finally
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{
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gl.glDeleteShader(glComputeShader);
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gl.glDeleteProgram(glComputeProgram);
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}
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}
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@Test
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@Ignore
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public void testGeom() throws ShaderException
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{
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int glComputeProgram = gl.glCreateProgram();
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int glVertexShader = gl.glCreateShader(gl.GL_VERTEX_SHADER);
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int glGeometryShader = gl.glCreateShader(gl.GL_GEOMETRY_SHADER);
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int glFragmentShader = gl.glCreateShader(gl.GL_FRAGMENT_SHADER);
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try
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{
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Function<String, String> func = (s) -> inputStreamToString(getClass().getResourceAsStream(s));
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Template template = new Template(func);
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String source = template.process(func.apply("geom.glsl"));
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int line = 0;
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for (String str : source.split("\\n"))
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{
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System.out.println(++line + " " + str);
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}
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GLUtil.loadShaders(gl, glComputeProgram, glVertexShader, glGeometryShader, glFragmentShader, VERTEX_SHADER, source, "");
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}
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finally
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{
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gl.glDeleteShader(glVertexShader);
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gl.glDeleteShader(glGeometryShader);
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gl.glDeleteShader(glFragmentShader);
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gl.glDeleteProgram(glComputeProgram);
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}
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}
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}
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@@ -58,7 +58,9 @@ public class TemplateTest
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throw new RuntimeException("unknown resource");
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}
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};
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String out = new Template(func).process(FILE1);
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String out = new Template()
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.add(func)
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.process(FILE1);
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assertEquals(RESULT, out);
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}
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}
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