Properly close GL context and lock surface
- Context can be created without GL being assigned (e.g in case version is not supported) - We need to lock jawtWindow if it is not locked always in case it is not null, and not only when GL is set Signed-off-by: Tomas Slusny <slusnucky@gmail.com>
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@@ -368,17 +368,20 @@ public class GpuPlugin extends Plugin implements DrawCallbacks
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shutdownProgram();
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shutdownProgram();
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shutdownVao();
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shutdownVao();
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shutdownStretchedFbo();
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shutdownStretchedFbo();
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}
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if (jawtWindow != null)
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{
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if (!jawtWindow.getLock().isLocked())
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if (!jawtWindow.getLock().isLocked())
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{
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{
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jawtWindow.lockSurface();
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jawtWindow.lockSurface();
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}
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}
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glContext.destroy();
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if (glContext != null)
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}
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{
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glContext.destroy();
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}
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if (jawtWindow != null)
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{
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NewtFactoryAWT.destroyNativeWindow(jawtWindow);
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NewtFactoryAWT.destroyNativeWindow(jawtWindow);
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}
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}
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