project: update from 184 to 184 (#1675)

* 184

* checkstyle

* project: fix exports.
This commit is contained in:
Ganom
2019-09-28 13:37:36 -04:00
committed by Kyle
parent 63e7952335
commit cb57ab26b3
341 changed files with 90585 additions and 90740 deletions

View File

@@ -1,290 +1,290 @@
import net.runelite.mapping.Export;
import net.runelite.mapping.Implements;
import net.runelite.mapping.ObfuscatedName;
import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("dg")
@Implements("Texture")
public class Texture extends Node {
@ObfuscatedName("e")
@Export("Texture_animatedPixels")
static int[] Texture_animatedPixels;
@ObfuscatedName("r")
@Export("averageRGB")
int averageRGB;
@ObfuscatedName("p")
boolean field1587;
@ObfuscatedName("q")
@Export("fileIds")
int[] fileIds;
@ObfuscatedName("m")
int[] field1589;
@ObfuscatedName("y")
int[] field1585;
@ObfuscatedName("i")
int[] field1591;
@ObfuscatedName("c")
@Export("animationDirection")
int animationDirection;
@ObfuscatedName("b")
@Export("animationSpeed")
int animationSpeed;
@ObfuscatedName("o")
@Export("pixels")
int[] pixels;
@ObfuscatedName("a")
@Export("isLoaded")
boolean isLoaded;
@ObfuscatedSignature(
signature = "(Lkl;)V"
)
Texture(Buffer var1) {
this.isLoaded = false;
this.averageRGB = var1.readUnsignedShort();
this.field1587 = var1.readUnsignedByte() == 1;
int var2 = var1.readUnsignedByte();
if (var2 >= 1 && var2 <= 4) {
this.fileIds = new int[var2];
int var3;
for (var3 = 0; var3 < var2; ++var3) {
this.fileIds[var3] = var1.readUnsignedShort();
}
if (var2 > 1) {
this.field1589 = new int[var2 - 1];
for (var3 = 0; var3 < var2 - 1; ++var3) {
this.field1589[var3] = var1.readUnsignedByte();
}
}
if (var2 > 1) {
this.field1585 = new int[var2 - 1];
for (var3 = 0; var3 < var2 - 1; ++var3) {
this.field1585[var3] = var1.readUnsignedByte();
}
}
this.field1591 = new int[var2];
for (var3 = 0; var3 < var2; ++var3) {
this.field1591[var3] = var1.readInt();
}
this.animationDirection = var1.readUnsignedByte();
this.animationSpeed = var1.readUnsignedByte();
this.pixels = null;
} else {
throw new RuntimeException();
}
}
@ObfuscatedName("z")
@ObfuscatedSignature(
signature = "(DILhp;)Z"
)
@Export("load")
boolean load(double var1, int var3, AbstractArchive var4) {
int var5;
for (var5 = 0; var5 < this.fileIds.length; ++var5) {
if (var4.getFileFlat(this.fileIds[var5]) == null) {
return false;
}
}
var5 = var3 * var3;
this.pixels = new int[var5];
for (int var6 = 0; var6 < this.fileIds.length; ++var6) {
int var8 = this.fileIds[var6];
byte[] var10 = var4.takeFileFlat(var8);
boolean var9;
if (var10 == null) {
var9 = false;
} else {
Tiles.SpriteBuffer_decode(var10);
var9 = true;
}
IndexedSprite var7;
if (!var9) {
var7 = null;
} else {
IndexedSprite var11 = new IndexedSprite();
var11.width = class325.SpriteBuffer_spriteWidth;
var11.height = Frames.SpriteBuffer_spriteHeight;
var11.xOffset = class325.SpriteBuffer_xOffsets[0];
var11.yOffset = MusicPatchPcmStream.SpriteBuffer_yOffsets[0];
var11.subWidth = class325.SpriteBuffer_spriteWidths[0];
var11.subHeight = RunException.SpriteBuffer_spriteHeights[0];
var11.palette = class325.SpriteBuffer_spritePalette;
var11.pixels = PacketBufferNode.SpriteBuffer_pixels[0];
class325.SpriteBuffer_xOffsets = null;
MusicPatchPcmStream.SpriteBuffer_yOffsets = null;
class325.SpriteBuffer_spriteWidths = null;
RunException.SpriteBuffer_spriteHeights = null;
class325.SpriteBuffer_spritePalette = null;
PacketBufferNode.SpriteBuffer_pixels = null;
var7 = var11;
}
var7.normalize();
var10 = var7.pixels;
int[] var18 = var7.palette;
int var12 = this.field1591[var6];
if ((var12 & -16777216) == 16777216) {
}
if ((var12 & -16777216) == 33554432) {
}
int var13;
int var14;
int var15;
int var16;
if ((var12 & -16777216) == 50331648) {
var13 = var12 & 16711935;
var14 = var12 >> 8 & 255;
for (var15 = 0; var15 < var18.length; ++var15) {
var16 = var18[var15];
if (var16 >> 8 == (var16 & 65535)) {
var16 &= 255;
var18[var15] = var13 * var16 >> 8 & 16711935 | var14 * var16 & 65280;
}
}
}
for (var13 = 0; var13 < var18.length; ++var13) {
var18[var13] = Rasterizer3D.Rasterizer3D_brighten(var18[var13], var1);
}
if (var6 == 0) {
var13 = 0;
} else {
var13 = this.field1589[var6 - 1];
}
if (var13 == 0) {
if (var3 == var7.subWidth) {
for (var14 = 0; var14 < var5; ++var14) {
this.pixels[var14] = var18[var10[var14] & 255];
}
} else if (var7.subWidth == 64 && var3 == 128) {
var14 = 0;
for (var15 = 0; var15 < var3; ++var15) {
for (var16 = 0; var16 < var3; ++var16) {
this.pixels[var14++] = var18[var10[(var15 >> 1 << 6) + (var16 >> 1)] & 255];
}
}
} else {
if (var7.subWidth != 128 || var3 != 64) {
throw new RuntimeException();
}
var14 = 0;
for (var15 = 0; var15 < var3; ++var15) {
for (var16 = 0; var16 < var3; ++var16) {
this.pixels[var14++] = var18[var10[(var16 << 1) + (var15 << 1 << 7)] & 255];
}
}
}
}
if (var13 == 1) {
}
if (var13 == 2) {
}
if (var13 == 3) {
}
}
return true;
}
@ObfuscatedName("n")
@Export("reset")
void reset() {
this.pixels = null;
}
@ObfuscatedName("v")
@Export("animate")
void animate(int var1) {
if (this.pixels != null) {
short var2;
int var3;
int var4;
int var5;
int var6;
int var7;
int[] var10;
if (this.animationDirection == 1 || this.animationDirection == 3) {
if (Texture_animatedPixels == null || Texture_animatedPixels.length < this.pixels.length) {
Texture_animatedPixels = new int[this.pixels.length];
}
if (this.pixels.length == 4096) {
var2 = 64;
} else {
var2 = 128;
}
var3 = this.pixels.length;
var4 = var2 * this.animationSpeed * var1;
var5 = var3 - 1;
if (this.animationDirection == 1) {
var4 = -var4;
}
for (var6 = 0; var6 < var3; ++var6) {
var7 = var6 + var4 & var5;
Texture_animatedPixels[var6] = this.pixels[var7];
}
var10 = this.pixels;
this.pixels = Texture_animatedPixels;
Texture_animatedPixels = var10;
}
if (this.animationDirection == 2 || this.animationDirection == 4) {
if (Texture_animatedPixels == null || Texture_animatedPixels.length < this.pixels.length) {
Texture_animatedPixels = new int[this.pixels.length];
}
if (this.pixels.length == 4096) {
var2 = 64;
} else {
var2 = 128;
}
var3 = this.pixels.length;
var4 = this.animationSpeed * var1;
var5 = var2 - 1;
if (this.animationDirection == 2) {
var4 = -var4;
}
for (var6 = 0; var6 < var3; var6 += var2) {
for (var7 = 0; var7 < var2; ++var7) {
int var8 = var6 + var7;
int var9 = var6 + (var7 + var4 & var5);
Texture_animatedPixels[var8] = this.pixels[var9];
}
}
var10 = this.pixels;
this.pixels = Texture_animatedPixels;
Texture_animatedPixels = var10;
}
}
}
}
import net.runelite.mapping.Export;
import net.runelite.mapping.Implements;
import net.runelite.mapping.ObfuscatedName;
import net.runelite.mapping.ObfuscatedSignature;
@ObfuscatedName("dg")
@Implements("Texture")
public class Texture extends Node {
@ObfuscatedName("e")
@Export("Texture_animatedPixels")
static int[] Texture_animatedPixels;
@ObfuscatedName("r")
@Export("averageRGB")
int averageRGB;
@ObfuscatedName("p")
boolean field1587;
@ObfuscatedName("q")
@Export("fileIds")
int[] fileIds;
@ObfuscatedName("m")
int[] field1589;
@ObfuscatedName("y")
int[] field1585;
@ObfuscatedName("i")
int[] field1591;
@ObfuscatedName("c")
@Export("animationDirection")
int animationDirection;
@ObfuscatedName("b")
@Export("animationSpeed")
int animationSpeed;
@ObfuscatedName("o")
@Export("pixels")
int[] pixels;
@ObfuscatedName("a")
@Export("isLoaded")
boolean isLoaded;
@ObfuscatedSignature(
signature = "(Lkl;)V"
)
Texture(Buffer var1) {
this.isLoaded = false;
this.averageRGB = var1.readUnsignedShort();
this.field1587 = var1.readUnsignedByte() == 1;
int var2 = var1.readUnsignedByte();
if (var2 >= 1 && var2 <= 4) {
this.fileIds = new int[var2];
int var3;
for (var3 = 0; var3 < var2; ++var3) {
this.fileIds[var3] = var1.readUnsignedShort();
}
if (var2 > 1) {
this.field1589 = new int[var2 - 1];
for (var3 = 0; var3 < var2 - 1; ++var3) {
this.field1589[var3] = var1.readUnsignedByte();
}
}
if (var2 > 1) {
this.field1585 = new int[var2 - 1];
for (var3 = 0; var3 < var2 - 1; ++var3) {
this.field1585[var3] = var1.readUnsignedByte();
}
}
this.field1591 = new int[var2];
for (var3 = 0; var3 < var2; ++var3) {
this.field1591[var3] = var1.readInt();
}
this.animationDirection = var1.readUnsignedByte();
this.animationSpeed = var1.readUnsignedByte();
this.pixels = null;
} else {
throw new RuntimeException();
}
}
@ObfuscatedName("z")
@ObfuscatedSignature(
signature = "(DILhp;)Z"
)
@Export("load")
boolean load(double var1, int var3, AbstractArchive var4) {
int var5;
for (var5 = 0; var5 < this.fileIds.length; ++var5) {
if (var4.getFileFlat(this.fileIds[var5]) == null) {
return false;
}
}
var5 = var3 * var3;
this.pixels = new int[var5];
for (int var6 = 0; var6 < this.fileIds.length; ++var6) {
int var8 = this.fileIds[var6];
byte[] var10 = var4.takeFileFlat(var8);
boolean var9;
if (var10 == null) {
var9 = false;
} else {
Tiles.SpriteBuffer_decode(var10);
var9 = true;
}
IndexedSprite var7;
if (!var9) {
var7 = null;
} else {
IndexedSprite var11 = new IndexedSprite();
var11.width = class325.SpriteBuffer_spriteWidth;
var11.height = Frames.SpriteBuffer_spriteHeight;
var11.xOffset = class325.SpriteBuffer_xOffsets[0];
var11.yOffset = MusicPatchPcmStream.SpriteBuffer_yOffsets[0];
var11.subWidth = class325.SpriteBuffer_spriteWidths[0];
var11.subHeight = RunException.SpriteBuffer_spriteHeights[0];
var11.palette = class325.SpriteBuffer_spritePalette;
var11.pixels = PacketBufferNode.SpriteBuffer_pixels[0];
class325.SpriteBuffer_xOffsets = null;
MusicPatchPcmStream.SpriteBuffer_yOffsets = null;
class325.SpriteBuffer_spriteWidths = null;
RunException.SpriteBuffer_spriteHeights = null;
class325.SpriteBuffer_spritePalette = null;
PacketBufferNode.SpriteBuffer_pixels = null;
var7 = var11;
}
var7.normalize();
var10 = var7.pixels;
int[] var18 = var7.palette;
int var12 = this.field1591[var6];
if ((var12 & -16777216) == 16777216) {
}
if ((var12 & -16777216) == 33554432) {
}
int var13;
int var14;
int var15;
int var16;
if ((var12 & -16777216) == 50331648) {
var13 = var12 & 16711935;
var14 = var12 >> 8 & 255;
for (var15 = 0; var15 < var18.length; ++var15) {
var16 = var18[var15];
if (var16 >> 8 == (var16 & 65535)) {
var16 &= 255;
var18[var15] = var13 * var16 >> 8 & 16711935 | var14 * var16 & 65280;
}
}
}
for (var13 = 0; var13 < var18.length; ++var13) {
var18[var13] = Rasterizer3D.Rasterizer3D_brighten(var18[var13], var1);
}
if (var6 == 0) {
var13 = 0;
} else {
var13 = this.field1589[var6 - 1];
}
if (var13 == 0) {
if (var3 == var7.subWidth) {
for (var14 = 0; var14 < var5; ++var14) {
this.pixels[var14] = var18[var10[var14] & 255];
}
} else if (var7.subWidth == 64 && var3 == 128) {
var14 = 0;
for (var15 = 0; var15 < var3; ++var15) {
for (var16 = 0; var16 < var3; ++var16) {
this.pixels[var14++] = var18[var10[(var15 >> 1 << 6) + (var16 >> 1)] & 255];
}
}
} else {
if (var7.subWidth != 128 || var3 != 64) {
throw new RuntimeException();
}
var14 = 0;
for (var15 = 0; var15 < var3; ++var15) {
for (var16 = 0; var16 < var3; ++var16) {
this.pixels[var14++] = var18[var10[(var16 << 1) + (var15 << 1 << 7)] & 255];
}
}
}
}
if (var13 == 1) {
}
if (var13 == 2) {
}
if (var13 == 3) {
}
}
return true;
}
@ObfuscatedName("n")
@Export("reset")
void reset() {
this.pixels = null;
}
@ObfuscatedName("v")
@Export("animate")
void animate(int var1) {
if (this.pixels != null) {
short var2;
int var3;
int var4;
int var5;
int var6;
int var7;
int[] var10;
if (this.animationDirection == 1 || this.animationDirection == 3) {
if (Texture_animatedPixels == null || Texture_animatedPixels.length < this.pixels.length) {
Texture_animatedPixels = new int[this.pixels.length];
}
if (this.pixels.length == 4096) {
var2 = 64;
} else {
var2 = 128;
}
var3 = this.pixels.length;
var4 = var2 * this.animationSpeed * var1;
var5 = var3 - 1;
if (this.animationDirection == 1) {
var4 = -var4;
}
for (var6 = 0; var6 < var3; ++var6) {
var7 = var6 + var4 & var5;
Texture_animatedPixels[var6] = this.pixels[var7];
}
var10 = this.pixels;
this.pixels = Texture_animatedPixels;
Texture_animatedPixels = var10;
}
if (this.animationDirection == 2 || this.animationDirection == 4) {
if (Texture_animatedPixels == null || Texture_animatedPixels.length < this.pixels.length) {
Texture_animatedPixels = new int[this.pixels.length];
}
if (this.pixels.length == 4096) {
var2 = 64;
} else {
var2 = 128;
}
var3 = this.pixels.length;
var4 = this.animationSpeed * var1;
var5 = var2 - 1;
if (this.animationDirection == 2) {
var4 = -var4;
}
for (var6 = 0; var6 < var3; var6 += var2) {
for (var7 = 0; var7 < var2; ++var7) {
int var8 = var6 + var7;
int var9 = var6 + (var7 + var4 & var5);
Texture_animatedPixels[var8] = this.pixels[var9];
}
}
var10 = this.pixels;
this.pixels = Texture_animatedPixels;
Texture_animatedPixels = var10;
}
}
}
}